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<div class="header">
  <div class="headertitle">
<div class="title">Class Hierarchy</div>  </div>
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<div class="textblock">
<p><a href="hierarchy.html">Go to the textual class hierarchy</a></p>
</div><table border="0" cellspacing="10" cellpadding="0">
<tr><td><img src="inherit_graph_0.png" border="0" alt="" usemap="#physx_1_1Gu_1_1ContactBuffer"/>
<map name="physx_1_1Gu_1_1ContactBuffer" id="physx_1_1Gu_1_1ContactBuffer">
<area shape="rect" id="node1" href="classphysx_1_1Gu_1_1ContactBuffer.html" title="physx::Gu::ContactBuffer" alt="" coords="5,5,173,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_1.png" border="0" alt="" usemap="#physx_1_1Gu_1_1ContactPoint"/>
<map name="physx_1_1Gu_1_1ContactPoint" id="physx_1_1Gu_1_1ContactPoint">
<area shape="rect" id="node1" href="structphysx_1_1Gu_1_1ContactPoint.html" title="physx::Gu::ContactPoint" alt="" coords="5,5,171,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_2.png" border="0" alt="" usemap="#physx_1_1Gu_1_1NarrowPhaseParams"/>
<map name="physx_1_1Gu_1_1NarrowPhaseParams" id="physx_1_1Gu_1_1NarrowPhaseParams">
<area shape="rect" id="node1" href="structphysx_1_1Gu_1_1NarrowPhaseParams.html" title="physx::Gu::NarrowPhaseParams" alt="" coords="5,5,217,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_3.png" border="0" alt="" usemap="#physx_1_1PxBaseTask"/>
<map name="physx_1_1PxBaseTask" id="physx_1_1PxBaseTask">
<area shape="rect" id="node1" href="classphysx_1_1PxBaseTask.html" title="Base class of all task types. " alt="" coords="5,31,144,57"/>
<area shape="rect" id="node2" href="classphysx_1_1PxLightCpuTask.html" title="A PxBaseTask implementation with immediate execution and simple dependencies. " alt="" coords="192,5,352,32"/>
<area shape="rect" id="node3" href="classphysx_1_1PxTask.html" title="A PxBaseTask implementation with deferred execution and full dependencies. " alt="" coords="217,56,327,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_4.png" border="0" alt="" usemap="#physx_1_1PxCpuDispatcher"/>
<map name="physx_1_1PxCpuDispatcher" id="physx_1_1PxCpuDispatcher">
<area shape="rect" id="node1" href="classphysx_1_1PxCpuDispatcher.html" title="A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK..." alt="" coords="5,5,172,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_5.png" border="0" alt="" usemap="#physx_1_1PxProfilerCallback"/>
<map name="physx_1_1PxProfilerCallback" id="physx_1_1PxProfilerCallback">
<area shape="rect" id="node1" href="classphysx_1_1PxProfilerCallback.html" title="The pure virtual callback interface for general purpose instrumentation and profiling of GameWorks mo..." alt="" coords="5,5,176,32"/>
<area shape="rect" id="node2" href="classPxPvd.html" title="PxPvd is the top&#45;level class for the PVD framework, and the main customer interface for PVD configura..." alt="" coords="224,5,283,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_6.png" border="0" alt="" usemap="#physx_1_1PxProfileScoped"/>
<map name="physx_1_1PxProfileScoped" id="physx_1_1PxProfileScoped">
<area shape="rect" id="node1" href="classphysx_1_1PxProfileScoped.html" title="physx::PxProfileScoped" alt="" coords="5,5,167,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_7.png" border="0" alt="" usemap="#physx_1_1PxTaskManager"/>
<map name="physx_1_1PxTaskManager" id="physx_1_1PxTaskManager">
<area shape="rect" id="node1" href="classphysx_1_1PxTaskManager.html" title="The PxTaskManager interface. " alt="" coords="5,5,164,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_8.png" border="0" alt="" usemap="#physx_1_1PxTaskType"/>
<map name="physx_1_1PxTaskType" id="physx_1_1PxTaskType">
<area shape="rect" id="node1" href="structphysx_1_1PxTaskType.html" title="Identifies the type of each heavyweight PxTask object. " alt="" coords="5,5,143,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_9.png" border="0" alt="" usemap="#Px1DConstraint"/>
<map name="Px1DConstraint" id="Px1DConstraint">
<area shape="rect" id="node1" href="structPx1DConstraint.html" title="A constraint. " alt="" coords="5,5,119,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_10.png" border="0" alt="" usemap="#Px1DConstraintFlag"/>
<map name="Px1DConstraintFlag" id="Px1DConstraintFlag">
<area shape="rect" id="node1" href="structPx1DConstraintFlag.html" title="constraint row flags " alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_11.png" border="0" alt="" usemap="#PxActorFlag"/>
<map name="PxActorFlag" id="PxActorFlag">
<area shape="rect" id="node1" href="structPxActorFlag.html" title="Flags which control the behavior of an actor. " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_12.png" border="0" alt="" usemap="#PxActorShape"/>
<map name="PxActorShape" id="PxActorShape">
<area shape="rect" id="node1" href="structPxActorShape.html" title="collection of set bits defined in PxHitFlag. " alt="" coords="5,56,112,83"/>
<area shape="rect" id="node2" href="structPxQueryHit.html" title="Scene query hit information. " alt="" coords="160,56,249,83"/>
<area shape="rect" id="node3" href="structPxLocationHit.html" title="Scene query hit information for raycasts and sweeps returning hit position and normal information..." alt="" coords="297,31,400,57"/>
<area shape="rect" id="node6" href="structPxOverlapHit.html" title="Stores results of overlap queries. " alt="" coords="300,81,397,108"/>
<area shape="rect" id="node4" href="structPxRaycastHit.html" title="Stores results of raycast queries. " alt="" coords="448,5,551,32"/>
<area shape="rect" id="node5" href="structPxSweepHit.html" title="Stores results of sweep queries. " alt="" coords="453,56,546,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_13.png" border="0" alt="" usemap="#PxActorType"/>
<map name="PxActorType" id="PxActorType">
<area shape="rect" id="node1" href="structPxActorType.html" title="Identifies each type of actor. " alt="" coords="5,5,103,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_14.png" border="0" alt="" usemap="#PxActorTypeFlag"/>
<map name="PxActorTypeFlag" id="PxActorTypeFlag">
<area shape="rect" id="node1" href="structPxActorTypeFlag.html" title="Identifies each type of actor for retrieving actors from a scene. " alt="" coords="5,5,128,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_15.png" border="0" alt="" usemap="#PxAllocatorCallback"/>
<map name="PxAllocatorCallback" id="PxAllocatorCallback">
<area shape="rect" id="node1" href="classPxAllocatorCallback.html" title="Abstract base class for an application defined memory allocator that can be used by the Nv library..." alt="" coords="5,5,144,32"/>
<area shape="rect" id="node2" href="classPxDefaultAllocator.html" title="default implementation of the allocator interface required by the SDK " alt="" coords="192,5,321,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_16.png" border="0" alt="" usemap="#PxArticulationAxis"/>
<map name="PxArticulationAxis" id="PxArticulationAxis">
<area shape="rect" id="node1" href="structPxArticulationAxis.html" title="PxArticulationAxis" alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_17.png" border="0" alt="" usemap="#PxArticulationCache"/>
<map name="PxArticulationCache" id="PxArticulationCache">
<area shape="rect" id="node1" href="classPxArticulationCache.html" title="PxArticulationCache" alt="" coords="5,5,145,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_18.png" border="0" alt="" usemap="#PxArticulationDrive"/>
<map name="PxArticulationDrive" id="PxArticulationDrive">
<area shape="rect" id="node1" href="structPxArticulationDrive.html" title="PxArticulationDrive" alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_19.png" border="0" alt="" usemap="#PxArticulationDriveCache"/>
<map name="PxArticulationDriveCache" id="PxArticulationDriveCache">
<area shape="rect" id="node1" href="classPxArticulationDriveCache.html" title="Articulation drive cache. " alt="" coords="5,5,173,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_20.png" border="0" alt="" usemap="#PxArticulationDriveType"/>
<map name="PxArticulationDriveType" id="PxArticulationDriveType">
<area shape="rect" id="node1" href="structPxArticulationDriveType.html" title="PxArticulationDriveType" alt="" coords="5,5,164,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_21.png" border="0" alt="" usemap="#PxArticulationFlag"/>
<map name="PxArticulationFlag" id="PxArticulationFlag">
<area shape="rect" id="node1" href="structPxArticulationFlag.html" title="PxArticulationFlag" alt="" coords="5,5,133,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_22.png" border="0" alt="" usemap="#PxArticulationJointData"/>
<map name="PxArticulationJointData" id="PxArticulationJointData">
<area shape="rect" id="node1" href="structPxArticulationJointData.html" title="PxArticulationJointData" alt="" coords="5,13,163,39"/>
<area shape="rect" id="node2" href="structPxFeatherstoneArticulationJointData.html" title="PxFeatherstoneArticulation\lJointData" alt="" coords="211,5,389,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_23.png" border="0" alt="" usemap="#PxArticulationJointDriveType"/>
<map name="PxArticulationJointDriveType" id="PxArticulationJointDriveType">
<area shape="rect" id="node1" href="structPxArticulationJointDriveType.html" title="The type of joint drive to use for the articulation joint. " alt="" coords="5,5,192,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_24.png" border="0" alt="" usemap="#PxArticulationJointType"/>
<map name="PxArticulationJointType" id="PxArticulationJointType">
<area shape="rect" id="node1" href="structPxArticulationJointType.html" title="PxArticulationJointType" alt="" coords="5,5,164,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_25.png" border="0" alt="" usemap="#PxArticulationLimit"/>
<map name="PxArticulationLimit" id="PxArticulationLimit">
<area shape="rect" id="node1" href="structPxArticulationLimit.html" title="PxArticulationLimit" alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_26.png" border="0" alt="" usemap="#PxArticulationMotion"/>
<map name="PxArticulationMotion" id="PxArticulationMotion">
<area shape="rect" id="node1" href="structPxArticulationMotion.html" title="PxArticulationMotion" alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_27.png" border="0" alt="" usemap="#PxArticulationRootLinkData"/>
<map name="PxArticulationRootLinkData" id="PxArticulationRootLinkData">
<area shape="rect" id="node1" href="structPxArticulationRootLinkData.html" title="PxArticulationRootLinkData" alt="" coords="5,5,187,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_28.png" border="0" alt="" usemap="#PxAssertHandler"/>
<map name="PxAssertHandler" id="PxAssertHandler">
<area shape="rect" id="node1" href="classPxAssertHandler.html" title="PxAssertHandler" alt="" coords="5,5,125,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_29.png" border="0" alt="" usemap="#PxBase"/>
<map name="PxBase" id="PxBase">
<area shape="rect" id="node1" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection. " alt="" coords="5,400,73,427"/>
<area shape="rect" id="node2" href="classPxActor.html" title="PxActor is the base class for the main simulation objects in the physics SDK. " alt="" coords="167,59,236,85"/>
<area shape="rect" id="node8" href="classPxAggregate.html" title="Class to aggregate actors into a single broad&#45;phase entry. " alt="" coords="153,113,250,140"/>
<area shape="rect" id="node9" href="classPxArticulationBase.html" title="a tree structure of bodies connected by joints that is treated as a unit by the dynamics solver ..." alt="" coords="135,164,268,191"/>
<area shape="rect" id="node12" href="classPxArticulationJointBase.html" title="PxArticulationJointBase" alt="" coords="121,223,281,249"/>
<area shape="rect" id="node15" href="classPxBVHStructure.html" title="Class representing the bounding volume hierarchy structure. " alt="" coords="142,273,261,300"/>
<area shape="rect" id="node16" href="classPxConstraint.html" title="A plugin class for implementing constraints. " alt="" coords="153,324,250,351"/>
<area shape="rect" id="node17" href="classPxConvexMesh.html" title="A convex mesh. " alt="" coords="145,375,257,401"/>
<area shape="rect" id="node18" href="classPxHeightField.html" title="A height field class. " alt="" coords="150,425,253,452"/>
<area shape="rect" id="node19" href="classPxJoint.html" title="a base interface providing common functionality for PhysX joints " alt="" coords="169,476,234,503"/>
<area shape="rect" id="node27" href="classPxMaterial.html" title="Material class to represent a set of surface properties. " alt="" coords="159,527,243,553"/>
<area shape="rect" id="node28" href="classPxPruningStructure.html" title="A precomputed pruning structure to accelerate scene queries against newly added actors. " alt="" coords="134,577,269,604"/>
<area shape="rect" id="node29" href="classPxShape.html" title="Abstract class for collision shapes. " alt="" coords="164,628,239,655"/>
<area shape="rect" id="node30" href="classPxTriangleMesh.html" title="A triangle mesh, also called a &#39;polygon soup&#39;. " alt="" coords="144,680,259,707"/>
<area shape="rect" id="node33" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with just wheels..." alt="" coords="139,781,264,808"/>
<area shape="rect" id="node3" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD..." alt="" coords="388,56,487,83"/>
<area shape="rect" id="node4" href="classPxRigidBody.html" title="PxRigidBody is a base class shared between dynamic rigid body objects. " alt="" coords="613,31,711,57"/>
<area shape="rect" id="node7" href="classPxRigidStatic.html" title="PxRigidStatic represents a static rigid body simulation object in the physics SDK. " alt="" coords="611,81,713,108"/>
<area shape="rect" id="node5" href="classPxArticulationLink.html" title="a component of an articulation that represents a rigid body " alt="" coords="779,5,905,32"/>
<area shape="rect" id="node6" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK. " alt="" coords="783,56,901,83"/>
<area shape="rect" id="node10" href="classPxArticulation.html" title="a tree structure of bodies connected by joints that is treated as a unit by the dynamics solver ..." alt="" coords="386,107,489,133"/>
<area shape="rect" id="node11" href="classPxArticulationReducedCoordinate.html" title="a tree structure of bodies connected by joints that is treated as a unit by the dynamics solver ..." alt="" coords="329,157,545,184"/>
<area shape="rect" id="node13" href="classPxArticulationJoint.html" title="a joint between two links in an articulation. " alt="" coords="372,208,503,235"/>
<area shape="rect" id="node14" href="classPxArticulationJointReducedCoordinate.html" title="a joint between two links in an articulation. " alt="" coords="347,259,528,301"/>
<area shape="rect" id="node20" href="classPxContactJoint.html" title="a joint that maintains an upper or lower bound (or both) on the distance between two points on differ..." alt="" coords="382,325,493,352"/>
<area shape="rect" id="node21" href="classPxD6Joint.html" title="A D6 joint is a general constraint between two actors. " alt="" coords="397,376,478,403"/>
<area shape="rect" id="node22" href="classPxDistanceJoint.html" title="a joint that maintains an upper or lower bound (or both) on the distance between two points on differ..." alt="" coords="379,427,495,453"/>
<area shape="rect" id="node23" href="classPxFixedJoint.html" title="A fixed joint permits no relative movement between two bodies. ie the bodies are glued together..." alt="" coords="389,477,486,504"/>
<area shape="rect" id="node24" href="classPxPrismaticJoint.html" title="A prismatic joint permits relative translational movement between two bodies along an axis..." alt="" coords="377,528,497,555"/>
<area shape="rect" id="node25" href="classPxRevoluteJoint.html" title="A joint which behaves in a similar way to a hinge or axle. " alt="" coords="380,579,495,605"/>
<area shape="rect" id="node26" href="classPxSphericalJoint.html" title="A joint which behaves in a similar way to a ball and socket. " alt="" coords="378,629,497,656"/>
<area shape="rect" id="node31" href="classPxBVH33TriangleMesh.html" title="A triangle mesh containing the PxMeshMidPhase::eBVH33 structure. " alt="" coords="359,680,515,707"/>
<area shape="rect" id="node32" href="classPxBVH34TriangleMesh.html" title="A triangle mesh containing the PxMeshMidPhase::eBVH34 structure. " alt="" coords="359,731,515,757"/>
<area shape="rect" id="node34" href="classPxVehicleDrive.html" title="A complete vehicle with instance dynamics data and configuration data for wheels and engine..." alt="" coords="383,781,492,808"/>
<area shape="rect" id="node38" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with no drive model..." alt="" coords="375,832,500,859"/>
<area shape="rect" id="node35" href="classPxVehicleDrive4W.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with up to 4 driven w..." alt="" coords="597,731,727,757"/>
<area shape="rect" id="node36" href="classPxVehicleDriveNW.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with up to PX_MAX_NB_..." alt="" coords="597,781,727,808"/>
<area shape="rect" id="node37" href="classPxVehicleDriveTank.html" title="Data structure with instanced dynamics data and configuration data of a tank. " alt="" coords="593,832,731,859"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_30.png" border="0" alt="" usemap="#PxBaseFlag"/>
<map name="PxBaseFlag" id="PxBaseFlag">
<area shape="rect" id="node1" href="structPxBaseFlag.html" title="Flags for PxBase. " alt="" coords="5,5,99,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_31.png" border="0" alt="" usemap="#PxBatchQuery"/>
<map name="PxBatchQuery" id="PxBatchQuery">
<area shape="rect" id="node1" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time. ..." alt="" coords="5,5,112,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_32.png" border="0" alt="" usemap="#PxBatchQueryDesc"/>
<map name="PxBatchQueryDesc" id="PxBatchQueryDesc">
<area shape="rect" id="node1" href="classPxBatchQueryDesc.html" title="Descriptor class for PxBatchQuery. " alt="" coords="5,5,143,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_33.png" border="0" alt="" usemap="#PxBatchQueryMemory"/>
<map name="PxBatchQueryMemory" id="PxBatchQueryMemory">
<area shape="rect" id="node1" href="structPxBatchQueryMemory.html" title="Struct for PxBatchQuery memory pointers. " alt="" coords="5,5,160,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_34.png" border="0" alt="" usemap="#PxBatchQueryResult_3_01HitType_01_4"/>
<map name="PxBatchQueryResult_3_01HitType_01_4" id="PxBatchQueryResult_3_01HitType_01_4">
<area shape="rect" id="node1" href="structPxBatchQueryResult.html" title="Generic struct for receiving results of single query in a batch. Gets templated on hit type PxRaycast..." alt="" coords="5,5,149,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_35.png" border="0" alt="" usemap="#PxBatchQueryStatus"/>
<map name="PxBatchQueryStatus" id="PxBatchQueryStatus">
<area shape="rect" id="node1" href="structPxBatchQueryStatus.html" title="Batched query status. " alt="" coords="5,5,151,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_36.png" border="0" alt="" usemap="#PxBinaryConverter"/>
<map name="PxBinaryConverter" id="PxBinaryConverter">
<area shape="rect" id="node1" href="classPxBinaryConverter.html" title="Binary converter for serialized streams. " alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_37.png" border="0" alt="" usemap="#PxBitAndDataT_3_01storageType_00_01bitMask_01_4"/>
<map name="PxBitAndDataT_3_01storageType_00_01bitMask_01_4" id="PxBitAndDataT_3_01storageType_00_01bitMask_01_4">
<area shape="rect" id="node1" href="classPxBitAndDataT.html" title="PxBitAndDataT\&lt; storageType,\l bitMask \&gt;" alt="" coords="5,5,204,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_38.png" border="0" alt="" usemap="#PxBitAndDataT_3_01unsigned_01char_00_010x80_01_4"/>
<map name="PxBitAndDataT_3_01unsigned_01char_00_010x80_01_4" id="PxBitAndDataT_3_01unsigned_01char_00_010x80_01_4">
<area shape="rect" id="node1" href="classPxBitAndDataT.html" title="PxBitAndDataT\&lt; unsigned\l char, 0x80 \&gt;" alt="" coords="5,5,180,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_39.png" border="0" alt="" usemap="#PxBounds3"/>
<map name="PxBounds3" id="PxBounds3">
<area shape="rect" id="node1" href="classPxBounds3.html" title="Class representing 3D range or axis aligned bounding box. " alt="" coords="5,5,95,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_40.png" border="0" alt="" usemap="#PxBroadPhaseCallback"/>
<map name="PxBroadPhaseCallback" id="PxBroadPhaseCallback">
<area shape="rect" id="node1" href="classPxBroadPhaseCallback.html" title="Broad&#45;phase callback to receive broad&#45;phase related events. " alt="" coords="5,5,164,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_41.png" border="0" alt="" usemap="#PxBroadPhaseCaps"/>
<map name="PxBroadPhaseCaps" id="PxBroadPhaseCaps">
<area shape="rect" id="node1" href="structPxBroadPhaseCaps.html" title="Caps class for broad phase. " alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_42.png" border="0" alt="" usemap="#PxBroadPhaseExt"/>
<map name="PxBroadPhaseExt" id="PxBroadPhaseExt">
<area shape="rect" id="node1" href="classPxBroadPhaseExt.html" title="PxBroadPhaseExt" alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_43.png" border="0" alt="" usemap="#PxBroadPhaseRegion"/>
<map name="PxBroadPhaseRegion" id="PxBroadPhaseRegion">
<area shape="rect" id="node1" href="structPxBroadPhaseRegion.html" title="&quot;Region of interest&quot; for the broad&#45;phase. " alt="" coords="5,5,155,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_44.png" border="0" alt="" usemap="#PxBroadPhaseRegionInfo"/>
<map name="PxBroadPhaseRegionInfo" id="PxBroadPhaseRegionInfo">
<area shape="rect" id="node1" href="structPxBroadPhaseRegionInfo.html" title="Information &amp; stats structure for a region. " alt="" coords="5,5,175,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_45.png" border="0" alt="" usemap="#PxBroadPhaseType"/>
<map name="PxBroadPhaseType" id="PxBroadPhaseType">
<area shape="rect" id="node1" href="structPxBroadPhaseType.html" title="Broad phase algorithm used in the simulation. " alt="" coords="5,5,143,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_46.png" border="0" alt="" usemap="#PxBVH33MidphaseDesc"/>
<map name="PxBVH33MidphaseDesc" id="PxBVH33MidphaseDesc">
<area shape="rect" id="node1" href="structPxBVH33MidphaseDesc.html" title="Structure describing parameters affecting BVH33 midphase mesh structure. " alt="" coords="5,5,171,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_47.png" border="0" alt="" usemap="#PxBVH34MidphaseDesc"/>
<map name="PxBVH34MidphaseDesc" id="PxBVH34MidphaseDesc">
<area shape="rect" id="node1" href="structPxBVH34MidphaseDesc.html" title="Structure describing parameters affecting BVH34 midphase mesh structure. " alt="" coords="5,5,171,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_48.png" border="0" alt="" usemap="#PxBVHStructureDesc"/>
<map name="PxBVHStructureDesc" id="PxBVHStructureDesc">
<area shape="rect" id="node1" href="classPxBVHStructureDesc.html" title="Descriptor class for PxBVHStructure. " alt="" coords="5,5,153,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_49.png" border="0" alt="" usemap="#PxCache"/>
<map name="PxCache" id="PxCache">
<area shape="rect" id="node1" href="structPxCache.html" title="A structure to cache contact information produced by LL contact gen functions. " alt="" coords="5,5,80,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_50.png" border="0" alt="" usemap="#PxCacheAllocator"/>
<map name="PxCacheAllocator" id="PxCacheAllocator">
<area shape="rect" id="node1" href="classPxCacheAllocator.html" title="PxCacheAllocator" alt="" coords="5,5,132,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_51.png" border="0" alt="" usemap="#PxCapsuleClimbingMode"/>
<map name="PxCapsuleClimbingMode" id="PxCapsuleClimbingMode">
<area shape="rect" id="node1" href="structPxCapsuleClimbingMode.html" title="PxCapsuleClimbingMode" alt="" coords="5,5,172,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_52.png" border="0" alt="" usemap="#PxCCDContactModifyCallback"/>
<map name="PxCCDContactModifyCallback" id="PxCCDContactModifyCallback">
<area shape="rect" id="node1" href="classPxCCDContactModifyCallback.html" title="An interface class that the user can implement in order to modify CCD contact constraints. " alt="" coords="5,5,204,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_53.png" border="0" alt="" usemap="#PxCollection"/>
<map name="PxCollection" id="PxCollection">
<area shape="rect" id="node1" href="classPxCollection.html" title="Collection class for serialization. " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_54.png" border="0" alt="" usemap="#PxCollectionExt"/>
<map name="PxCollectionExt" id="PxCollectionExt">
<area shape="rect" id="node1" href="classPxCollectionExt.html" title="PxCollectionExt" alt="" coords="5,5,120,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_55.png" border="0" alt="" usemap="#PxCombineMode"/>
<map name="PxCombineMode" id="PxCombineMode">
<area shape="rect" id="node1" href="structPxCombineMode.html" title="enumeration that determines the way in which two material properties will be combined to yield a fric..." alt="" coords="5,5,127,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_56.png" border="0" alt="" usemap="#PxConcreteType"/>
<map name="PxConcreteType" id="PxConcreteType">
<area shape="rect" id="node1" href="structPxConcreteType.html" title="an enumeration of concrete classes inheriting from PxBase " alt="" coords="5,5,124,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_57.png" border="0" alt="" usemap="#PxConstraintAllocator"/>
<map name="PxConstraintAllocator" id="PxConstraintAllocator">
<area shape="rect" id="node1" href="classPxConstraintAllocator.html" title="PxConstraintAllocator" alt="" coords="5,5,153,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_58.png" border="0" alt="" usemap="#PxConstraintBatchHeader"/>
<map name="PxConstraintBatchHeader" id="PxConstraintBatchHeader">
<area shape="rect" id="node1" href="structPxConstraintBatchHeader.html" title="PxConstraintBatchHeader" alt="" coords="5,5,177,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_59.png" border="0" alt="" usemap="#PxConstraintConnector"/>
<map name="PxConstraintConnector" id="PxConstraintConnector">
<area shape="rect" id="node1" href="classPxConstraintConnector.html" title="This class connects a custom constraint to the SDK. " alt="" coords="5,5,161,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_60.png" border="0" alt="" usemap="#PxConstraintExtIDs"/>
<map name="PxConstraintExtIDs" id="PxConstraintExtIDs">
<area shape="rect" id="node1" href="structPxConstraintExtIDs.html" title="Unique identifiers for extensions classes which implement a constraint based on PxConstraint. " alt="" coords="5,5,141,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_61.png" border="0" alt="" usemap="#PxConstraintFlag"/>
<map name="PxConstraintFlag" id="PxConstraintFlag">
<area shape="rect" id="node1" href="structPxConstraintFlag.html" title="a table of function pointers for a constraint " alt="" coords="5,5,128,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_62.png" border="0" alt="" usemap="#PxConstraintInfo"/>
<map name="PxConstraintInfo" id="PxConstraintInfo">
<area shape="rect" id="node1" href="structPxConstraintInfo.html" title="Descriptor for a broken constraint. " alt="" coords="5,5,123,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_63.png" border="0" alt="" usemap="#PxConstraintInvMassScale"/>
<map name="PxConstraintInvMassScale" id="PxConstraintInvMassScale">
<area shape="rect" id="node1" href="structPxConstraintInvMassScale.html" title="PxConstraintInvMassScale" alt="" coords="5,5,183,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_64.png" border="0" alt="" usemap="#PxConstraintShaderTable"/>
<map name="PxConstraintShaderTable" id="PxConstraintShaderTable">
<area shape="rect" id="node1" href="structPxConstraintShaderTable.html" title="PxConstraintShaderTable" alt="" coords="5,5,175,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_65.png" border="0" alt="" usemap="#PxConstraintSolveHint"/>
<map name="PxConstraintSolveHint" id="PxConstraintSolveHint">
<area shape="rect" id="node1" href="structPxConstraintSolveHint.html" title="constraint type hints which the solver uses to optimize constraint handling " alt="" coords="5,5,156,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_66.png" border="0" alt="" usemap="#PxConstraintVisualizationFlag"/>
<map name="PxConstraintVisualizationFlag" id="PxConstraintVisualizationFlag">
<area shape="rect" id="node1" href="structPxConstraintVisualizationFlag.html" title="Flags for determining which components of the constraint should be visualized. " alt="" coords="5,5,201,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_67.png" border="0" alt="" usemap="#PxConstraintVisualizer"/>
<map name="PxConstraintVisualizer" id="PxConstraintVisualizer">
<area shape="rect" id="node1" href="classPxConstraintVisualizer.html" title="PxConstraintVisualizer" alt="" coords="5,5,160,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_68.png" border="0" alt="" usemap="#PxContact"/>
<map name="PxContact" id="PxContact">
<area shape="rect" id="node1" href="structPxContact.html" title="Contact point data including face (feature) indices. " alt="" coords="5,5,88,32"/>
<area shape="rect" id="node2" href="structPxExtendedContact.html" title="PxExtendedContact" alt="" coords="136,5,275,32"/>
<area shape="rect" id="node3" href="structPxModifiableContact.html" title="A modifiable contact point. This has additional fields per&#45;contact to permit modification by user..." alt="" coords="323,5,464,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_69.png" border="0" alt="" usemap="#PxContactModifyCallback"/>
<map name="PxContactModifyCallback" id="PxContactModifyCallback">
<area shape="rect" id="node1" href="classPxContactModifyCallback.html" title="An interface class that the user can implement in order to modify contact constraints. " alt="" coords="5,5,176,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_70.png" border="0" alt="" usemap="#PxContactModifyPair"/>
<map name="PxContactModifyPair" id="PxContactModifyPair">
<area shape="rect" id="node1" href="classPxContactModifyPair.html" title="An array of instances of this class is passed to PxContactModifyCallback::onContactModify(). " alt="" coords="5,5,149,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_71.png" border="0" alt="" usemap="#PxContactPair"/>
<map name="PxContactPair" id="PxContactPair">
<area shape="rect" id="node1" href="structPxContactPair.html" title="Contact report pair information. " alt="" coords="5,5,112,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_72.png" border="0" alt="" usemap="#PxContactPairExtraDataItem"/>
<map name="PxContactPairExtraDataItem" id="PxContactPairExtraDataItem">
<area shape="rect" id="node1" href="structPxContactPairExtraDataItem.html" title="Base class for items in the extra data stream of contact pairs. " alt="" coords="5,56,195,83"/>
<area shape="rect" id="node2" href="structPxContactPairIndex.html" title="Marker for the beginning of a new item set in the extra data stream. " alt="" coords="251,5,388,32"/>
<area shape="rect" id="node3" href="structPxContactPairPose.html" title="World space actor poses of the contact pair rigid bodies. " alt="" coords="251,56,387,83"/>
<area shape="rect" id="node4" href="structPxContactPairVelocity.html" title="Velocities of the contact pair rigid bodies. " alt="" coords="243,107,396,133"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_73.png" border="0" alt="" usemap="#PxContactPairExtraDataIterator"/>
<map name="PxContactPairExtraDataIterator" id="PxContactPairExtraDataIterator">
<area shape="rect" id="node1" href="structPxContactPairExtraDataIterator.html" title="A class to iterate over a contact pair extra data stream. " alt="" coords="5,5,209,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_74.png" border="0" alt="" usemap="#PxContactPairExtraDataType"/>
<map name="PxContactPairExtraDataType" id="PxContactPairExtraDataType">
<area shape="rect" id="node1" href="structPxContactPairExtraDataType.html" title="Extra data item types for contact pairs. " alt="" coords="5,5,197,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_75.png" border="0" alt="" usemap="#PxContactPairFlag"/>
<map name="PxContactPairFlag" id="PxContactPairFlag">
<area shape="rect" id="node1" href="structPxContactPairFlag.html" title="Collection of flags providing information on contact report pairs. " alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_76.png" border="0" alt="" usemap="#PxContactPairHeader"/>
<map name="PxContactPairHeader" id="PxContactPairHeader">
<area shape="rect" id="node1" href="structPxContactPairHeader.html" title="An Instance of this class is passed to PxSimulationEventCallback.onContact(). " alt="" coords="5,5,152,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_77.png" border="0" alt="" usemap="#PxContactPairHeaderFlag"/>
<map name="PxContactPairHeaderFlag" id="PxContactPairHeaderFlag">
<area shape="rect" id="node1" href="structPxContactPairHeaderFlag.html" title="Collection of flags providing information on contact report pairs. " alt="" coords="5,5,177,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_78.png" border="0" alt="" usemap="#PxContactPairPoint"/>
<map name="PxContactPairPoint" id="PxContactPairPoint">
<area shape="rect" id="node1" href="structPxContactPairPoint.html" title="A contact point as used by contact notification. " alt="" coords="5,5,141,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_79.png" border="0" alt="" usemap="#PxContactPatch"/>
<map name="PxContactPatch" id="PxContactPatch">
<area shape="rect" id="node1" href="structPxContactPatch.html" title="Header for contact patch where all points share same material and normal. " alt="" coords="5,5,123,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_80.png" border="0" alt="" usemap="#PxContactRecorder"/>
<map name="PxContactRecorder" id="PxContactRecorder">
<area shape="rect" id="node1" href="classPxContactRecorder.html" title="Callback class to record contact points produced by immediate::PxGenerateContacts. " alt="" coords="5,5,140,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_81.png" border="0" alt="" usemap="#PxContactSet"/>
<map name="PxContactSet" id="PxContactSet">
<area shape="rect" id="node1" href="classPxContactSet.html" title="An array of contact points, as passed to contact modification. " alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_82.png" border="0" alt="" usemap="#PxContactStreamIterator"/>
<map name="PxContactStreamIterator" id="PxContactStreamIterator">
<area shape="rect" id="node1" href="structPxContactStreamIterator.html" title="A class to iterate over a compressed contact stream. This supports read&#45;only access to the various co..." alt="" coords="5,5,171,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_83.png" border="0" alt="" usemap="#PxController"/>
<map name="PxController" id="PxController">
<area shape="rect" id="node1" href="classPxController.html" title="Base class for character controllers. " alt="" coords="5,31,99,57"/>
<area shape="rect" id="node2" href="classPxBoxController.html" title="Box character controller. " alt="" coords="159,5,275,32"/>
<area shape="rect" id="node3" href="classPxCapsuleController.html" title="A capsule character controller. " alt="" coords="147,56,287,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_84.png" border="0" alt="" usemap="#PxControllerBehaviorCallback"/>
<map name="PxControllerBehaviorCallback" id="PxControllerBehaviorCallback">
<area shape="rect" id="node1" href="classPxControllerBehaviorCallback.html" title="User behavior callback. " alt="" coords="5,5,197,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_85.png" border="0" alt="" usemap="#PxControllerBehaviorFlag"/>
<map name="PxControllerBehaviorFlag" id="PxControllerBehaviorFlag">
<area shape="rect" id="node1" href="structPxControllerBehaviorFlag.html" title="specifies controller behavior " alt="" coords="5,5,172,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_86.png" border="0" alt="" usemap="#PxControllerCollisionFlag"/>
<map name="PxControllerCollisionFlag" id="PxControllerCollisionFlag">
<area shape="rect" id="node1" href="structPxControllerCollisionFlag.html" title="specifies which sides a character is colliding with. " alt="" coords="5,5,172,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_87.png" border="0" alt="" usemap="#PxControllerDebugRenderFlag"/>
<map name="PxControllerDebugRenderFlag" id="PxControllerDebugRenderFlag">
<area shape="rect" id="node1" href="structPxControllerDebugRenderFlag.html" title="specifies debug&#45;rendering flags " alt="" coords="5,5,201,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_88.png" border="0" alt="" usemap="#PxControllerDesc"/>
<map name="PxControllerDesc" id="PxControllerDesc">
<area shape="rect" id="node1" href="classPxControllerDesc.html" title="Descriptor class for a character controller. " alt="" coords="5,31,128,57"/>
<area shape="rect" id="node2" href="classPxBoxControllerDesc.html" title="Descriptor for a box character controller. " alt="" coords="188,5,335,32"/>
<area shape="rect" id="node3" href="classPxCapsuleControllerDesc.html" title="A descriptor for a capsule character controller. " alt="" coords="176,56,347,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_89.png" border="0" alt="" usemap="#PxControllerFilterCallback"/>
<map name="PxControllerFilterCallback" id="PxControllerFilterCallback">
<area shape="rect" id="node1" href="classPxControllerFilterCallback.html" title="Dedicated filtering callback for CCT vs CCT. " alt="" coords="5,5,177,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_90.png" border="0" alt="" usemap="#PxControllerFilters"/>
<map name="PxControllerFilters" id="PxControllerFilters">
<area shape="rect" id="node1" href="classPxControllerFilters.html" title="Filtering data for &quot;move&quot; call. " alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_91.png" border="0" alt="" usemap="#PxControllerHit"/>
<map name="PxControllerHit" id="PxControllerHit">
<area shape="rect" id="node1" href="structPxControllerHit.html" title="Describes a generic CCT hit. " alt="" coords="5,56,115,83"/>
<area shape="rect" id="node2" href="structPxControllerObstacleHit.html" title="Describes a hit between a CCT and a user&#45;defined obstacle. Passed to onObstacleHit(). " alt="" coords="163,5,324,32"/>
<area shape="rect" id="node3" href="structPxControllerShapeHit.html" title="Describes a hit between a CCT and a shape. Passed to onShapeHit() " alt="" coords="170,56,317,83"/>
<area shape="rect" id="node4" href="structPxControllersHit.html" title="Describes a hit between a CCT and another CCT. Passed to onControllerHit(). " alt="" coords="185,107,301,133"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_92.png" border="0" alt="" usemap="#PxControllerManager"/>
<map name="PxControllerManager" id="PxControllerManager">
<area shape="rect" id="node1" href="classPxControllerManager.html" title="Manages an array of character controllers. " alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_93.png" border="0" alt="" usemap="#PxControllerNonWalkableMode"/>
<map name="PxControllerNonWalkableMode" id="PxControllerNonWalkableMode">
<area shape="rect" id="node1" href="structPxControllerNonWalkableMode.html" title="specifies how a CCT interacts with non&#45;walkable parts. " alt="" coords="5,5,208,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_94.png" border="0" alt="" usemap="#PxControllerShapeType"/>
<map name="PxControllerShapeType" id="PxControllerShapeType">
<area shape="rect" id="node1" href="structPxControllerShapeType.html" title="The type of controller, eg box, sphere or capsule. " alt="" coords="5,5,164,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_95.png" border="0" alt="" usemap="#PxControllerState"/>
<map name="PxControllerState" id="PxControllerState">
<area shape="rect" id="node1" href="structPxControllerState.html" title="Describes a controller&#39;s internal state. " alt="" coords="5,5,129,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_96.png" border="0" alt="" usemap="#PxControllerStats"/>
<map name="PxControllerStats" id="PxControllerStats">
<area shape="rect" id="node1" href="structPxControllerStats.html" title="Describes a controller&#39;s internal statistics. " alt="" coords="5,5,129,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_97.png" border="0" alt="" usemap="#PxConverterReportMode"/>
<map name="PxConverterReportMode" id="PxConverterReportMode">
<area shape="rect" id="node1" href="structPxConverterReportMode.html" title="PxConverterReportMode" alt="" coords="5,5,168,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_98.png" border="0" alt="" usemap="#PxConvexFlag"/>
<map name="PxConvexFlag" id="PxConvexFlag">
<area shape="rect" id="node1" href="structPxConvexFlag.html" title="Flags which describe the format and behavior of a convex mesh. " alt="" coords="5,5,111,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_99.png" border="0" alt="" usemap="#PxConvexMeshCookingResult"/>
<map name="PxConvexMeshCookingResult" id="PxConvexMeshCookingResult">
<area shape="rect" id="node1" href="structPxConvexMeshCookingResult.html" title="Result from convex cooking. " alt="" coords="5,5,201,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_100.png" border="0" alt="" usemap="#PxConvexMeshCookingType"/>
<map name="PxConvexMeshCookingType" id="PxConvexMeshCookingType">
<area shape="rect" id="node1" href="structPxConvexMeshCookingType.html" title="Enumeration for convex mesh cooking algorithms. " alt="" coords="5,5,192,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_101.png" border="0" alt="" usemap="#PxConvexMeshDesc"/>
<map name="PxConvexMeshDesc" id="PxConvexMeshDesc">
<area shape="rect" id="node1" href="classPxConvexMeshDesc.html" title="Descriptor class for PxConvexMesh. " alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_102.png" border="0" alt="" usemap="#PxConvexMeshGeometryFlag"/>
<map name="PxConvexMeshGeometryFlag" id="PxConvexMeshGeometryFlag">
<area shape="rect" id="node1" href="structPxConvexMeshGeometryFlag.html" title="Flags controlling the simulated behavior of the convex mesh geometry. " alt="" coords="5,5,200,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_103.png" border="0" alt="" usemap="#PxCooking"/>
<map name="PxCooking" id="PxCooking">
<area shape="rect" id="node1" href="classPxCooking.html" title="PxCooking" alt="" coords="5,5,91,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_104.png" border="0" alt="" usemap="#PxCookingParams"/>
<map name="PxCookingParams" id="PxCookingParams">
<area shape="rect" id="node1" href="structPxCookingParams.html" title="Structure describing parameters affecting mesh cooking. " alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_105.png" border="0" alt="" usemap="#PxD6Axis"/>
<map name="PxD6Axis" id="PxD6Axis">
<area shape="rect" id="node1" href="structPxD6Axis.html" title="Used to specify one of the degrees of freedom of a D6 joint. " alt="" coords="5,5,85,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_106.png" border="0" alt="" usemap="#PxD6Drive"/>
<map name="PxD6Drive" id="PxD6Drive">
<area shape="rect" id="node1" href="structPxD6Drive.html" title="Used to specify which axes of a D6 joint are driven. " alt="" coords="5,5,88,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_107.png" border="0" alt="" usemap="#PxD6JointDriveFlag"/>
<map name="PxD6JointDriveFlag" id="PxD6JointDriveFlag">
<area shape="rect" id="node1" href="structPxD6JointDriveFlag.html" title="flags for configuring the drive model of a PxD6Joint " alt="" coords="5,5,140,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_108.png" border="0" alt="" usemap="#PxD6Motion"/>
<map name="PxD6Motion" id="PxD6Motion">
<area shape="rect" id="node1" href="structPxD6Motion.html" title="Used to specify the range of motions allowed for a degree of freedom in a D6 joint. " alt="" coords="5,5,99,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_109.png" border="0" alt="" usemap="#PxDataAccessFlag"/>
<map name="PxDataAccessFlag" id="PxDataAccessFlag">
<area shape="rect" id="node1" href="structPxDataAccessFlag.html" title="PxDataAccessFlag" alt="" coords="5,5,140,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_110.png" border="0" alt="" usemap="#PxDebugColor"/>
<map name="PxDebugColor" id="PxDebugColor">
<area shape="rect" id="node1" href="structPxDebugColor.html" title="Default color values used for debug rendering. " alt="" coords="5,5,111,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_111.png" border="0" alt="" usemap="#PxDebugLine"/>
<map name="PxDebugLine" id="PxDebugLine">
<area shape="rect" id="node1" href="structPxDebugLine.html" title="Used to store a single line and colour for debug rendering. " alt="" coords="5,5,104,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_112.png" border="0" alt="" usemap="#PxDebugPoint"/>
<map name="PxDebugPoint" id="PxDebugPoint">
<area shape="rect" id="node1" href="structPxDebugPoint.html" title="Used to store a single point and colour for debug rendering. " alt="" coords="5,5,111,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_113.png" border="0" alt="" usemap="#PxDebugText"/>
<map name="PxDebugText" id="PxDebugText">
<area shape="rect" id="node1" href="structPxDebugText.html" title="Used to store a text for debug rendering. Doesn&#39;t own &#39;string&#39; array. " alt="" coords="5,5,105,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_114.png" border="0" alt="" usemap="#PxDebugTriangle"/>
<map name="PxDebugTriangle" id="PxDebugTriangle">
<area shape="rect" id="node1" href="structPxDebugTriangle.html" title="Used to store a single triangle and colour for debug rendering. " alt="" coords="5,5,125,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_115.png" border="0" alt="" usemap="#PxDefaultCpuDispatcher"/>
<map name="PxDefaultCpuDispatcher" id="PxDefaultCpuDispatcher">
<area shape="rect" id="node2" href="classPxDefaultCpuDispatcher.html" title="A default implementation for a CPU task dispatcher. " alt="" coords="176,5,339,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_116.png" border="0" alt="" usemap="#PxDelayLoadHook"/>
<map name="PxDelayLoadHook" id="PxDelayLoadHook">
<area shape="rect" id="node1" href="classPxDelayLoadHook.html" title="PxDelayLoadHook. " alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_117.png" border="0" alt="" usemap="#PxDeletionEventFlag"/>
<map name="PxDeletionEventFlag" id="PxDeletionEventFlag">
<area shape="rect" id="node1" href="structPxDeletionEventFlag.html" title="Flags specifying deletion event types. " alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_118.png" border="0" alt="" usemap="#PxDeletionListener"/>
<map name="PxDeletionListener" id="PxDeletionListener">
<area shape="rect" id="node1" href="classPxDeletionListener.html" title="interface to get notification on object deletion " alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_119.png" border="0" alt="" usemap="#PxDeserializationContext"/>
<map name="PxDeserializationContext" id="PxDeserializationContext">
<area shape="rect" id="node1" href="classPxDeserializationContext.html" title="Binary deserialization context class. " alt="" coords="5,5,173,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_120.png" border="0" alt="" usemap="#PxDistanceJointFlag"/>
<map name="PxDistanceJointFlag" id="PxDistanceJointFlag">
<area shape="rect" id="node1" href="structPxDistanceJointFlag.html" title="flags for configuring the drive of a PxDistanceJoint " alt="" coords="5,5,147,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_121.png" border="0" alt="" usemap="#PxDominanceGroupPair"/>
<map name="PxDominanceGroupPair" id="PxDominanceGroupPair">
<area shape="rect" id="node1" href="structPxDominanceGroupPair.html" title="Expresses the dominance relationship of a contact. For the time being only three settings are permitt..." alt="" coords="5,5,167,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_122.png" border="0" alt="" usemap="#PxErrorCallback"/>
<map name="PxErrorCallback" id="PxErrorCallback">
<area shape="rect" id="node1" href="classPxErrorCallback.html" title="User defined interface class. Used by the library to emit debug information. " alt="" coords="5,5,121,32"/>
<area shape="rect" id="node2" href="classPxDefaultErrorCallback.html" title="default implementation of the error callback " alt="" coords="169,5,325,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_123.png" border="0" alt="" usemap="#PxErrorCode"/>
<map name="PxErrorCode" id="PxErrorCode">
<area shape="rect" id="node1" href="structPxErrorCode.html" title="Error codes. " alt="" coords="5,5,101,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_124.png" border="0" alt="" usemap="#PxExtendedVec3"/>
<map name="PxExtendedVec3" id="PxExtendedVec3">
<area shape="rect" id="node1" href="structPxExtendedVec3.html" title="PxExtendedVec3" alt="" coords="5,5,128,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_125.png" border="0" alt="" usemap="#PxFeatherstoneArticulationData"/>
<map name="PxFeatherstoneArticulationData" id="PxFeatherstoneArticulationData">
<area shape="rect" id="node1" href="structPxFeatherstoneArticulationData.html" title="PxFeatherstoneArticulationData" alt="" coords="5,5,212,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_126.png" border="0" alt="" usemap="#PxFileBuf"/>
<map name="PxFileBuf" id="PxFileBuf">
<area shape="rect" id="node1" href="classPxFileBuf.html" title="Callback class for data serialization. " alt="" coords="5,5,84,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_127.png" border="0" alt="" usemap="#PxFilterData"/>
<map name="PxFilterData" id="PxFilterData">
<area shape="rect" id="node1" href="structPxFilterData.html" title="PxFilterData is user&#45;definable data which gets passed into the collision filtering shader and/or call..." alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_128.png" border="0" alt="" usemap="#PxFilterFlag"/>
<map name="PxFilterFlag" id="PxFilterFlag">
<area shape="rect" id="node1" href="structPxFilterFlag.html" title="Collection of flags describing the filter actions to take for a collision pair. " alt="" coords="5,5,97,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_129.png" border="0" alt="" usemap="#PxFilterObjectFlag"/>
<map name="PxFilterObjectFlag" id="PxFilterObjectFlag">
<area shape="rect" id="node1" href="structPxFilterObjectFlag.html" title="PxFilterObjectFlag" alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_130.png" border="0" alt="" usemap="#PxFilterObjectType"/>
<map name="PxFilterObjectType" id="PxFilterObjectType">
<area shape="rect" id="node1" href="structPxFilterObjectType.html" title="Identifies each type of filter object. " alt="" coords="5,5,139,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_131.png" border="0" alt="" usemap="#PxFilterOp"/>
<map name="PxFilterOp" id="PxFilterOp">
<area shape="rect" id="node1" href="structPxFilterOp.html" title="Collision filtering operations. " alt="" coords="5,5,89,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_132.png" border="0" alt="" usemap="#PxFixedSizeLookupTable_3_01eMAX__NB__ENGINE__TORQUE__CURVE__ENTRIES_01_4"/>
<map name="PxFixedSizeLookupTable_3_01eMAX__NB__ENGINE__TORQUE__CURVE__ENTRIES_01_4" id="PxFixedSizeLookupTable_3_01eMAX__NB__ENGINE__TORQUE__CURVE__ENTRIES_01_4">
<area shape="rect" id="node1" href="classPxFixedSizeLookupTable.html" title="PxFixedSizeLookupTable\l\&lt; eMAX_NB_ENGINE_TORQUE\l_CURVE_ENTRIES \&gt;" alt="" coords="5,5,216,61"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_133.png" border="0" alt="" usemap="#PxFixedSizeLookupTable_3_01NB__ELEMENTS_01_4"/>
<map name="PxFixedSizeLookupTable_3_01NB__ELEMENTS_01_4" id="PxFixedSizeLookupTable_3_01NB__ELEMENTS_01_4">
<area shape="rect" id="node1" href="classPxFixedSizeLookupTable.html" title="PxFixedSizeLookupTable\l\&lt; NB_ELEMENTS \&gt;" alt="" coords="5,5,175,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_134.png" border="0" alt="" usemap="#PxFlags_3_01enumtype_00_01storagetype_01_4"/>
<map name="PxFlags_3_01enumtype_00_01storagetype_01_4" id="PxFlags_3_01enumtype_00_01storagetype_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type. " alt="" coords="5,5,148,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_135.png" border="0" alt="" usemap="#PxFlags_3_01PxArticulationFlag_1_1Enum_00_01PxU8_01_4"/>
<map name="PxFlags_3_01PxArticulationFlag_1_1Enum_00_01PxU8_01_4" id="PxFlags_3_01PxArticulationFlag_1_1Enum_00_01PxU8_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxArticulationFlag\l::Enum, PxU8 \&gt;" alt="" coords="5,5,193,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_136.png" border="0" alt="" usemap="#PxFlags_3_01PxBaseFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxBaseFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxBaseFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxBaseFlag\l::Enum, PxU16 \&gt;" alt="" coords="5,5,159,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_137.png" border="0" alt="" usemap="#PxFlags_3_01PxContactPairFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxContactPairFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxContactPairFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxContactPairFlag\l::Enum, PxU16 \&gt;" alt="" coords="5,5,196,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_138.png" border="0" alt="" usemap="#PxFlags_3_01PxContactPairHeaderFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxContactPairHeaderFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxContactPairHeaderFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxContactPairHeader\lFlag::Enum, PxU16 \&gt;" alt="" coords="5,5,212,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_139.png" border="0" alt="" usemap="#PxFlags_3_01PxConvexFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxConvexFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxConvexFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxConvexFlag\l::Enum, PxU16 \&gt;" alt="" coords="5,5,171,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_140.png" border="0" alt="" usemap="#PxFlags_3_01PxConvexMeshGeometryFlag_1_1Enum_00_01PxU8_01_4"/>
<map name="PxFlags_3_01PxConvexMeshGeometryFlag_1_1Enum_00_01PxU8_01_4" id="PxFlags_3_01PxConvexMeshGeometryFlag_1_1Enum_00_01PxU8_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxConvexMeshGeometry\lFlag::Enum, PxU8 \&gt;" alt="" coords="5,5,235,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_141.png" border="0" alt="" usemap="#PxFlags_3_01PxD6JointDriveFlag_1_1Enum_00_01PxU32_01_4"/>
<map name="PxFlags_3_01PxD6JointDriveFlag_1_1Enum_00_01PxU32_01_4" id="PxFlags_3_01PxD6JointDriveFlag_1_1Enum_00_01PxU32_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxD6JointDriveFlag\l::Enum, PxU32 \&gt;" alt="" coords="5,5,200,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_142.png" border="0" alt="" usemap="#PxFlags_3_01PxHeightFieldFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxHeightFieldFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxHeightFieldFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxHeightFieldFlag\l::Enum, PxU16 \&gt;" alt="" coords="5,5,193,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_143.png" border="0" alt="" usemap="#PxFlags_3_01PxMeshFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxMeshFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxMeshFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxMeshFlag\l::Enum, PxU16 \&gt;" alt="" coords="5,5,160,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_144.png" border="0" alt="" usemap="#PxFlags_3_01PxMeshGeometryFlag_1_1Enum_00_01PxU8_01_4"/>
<map name="PxFlags_3_01PxMeshGeometryFlag_1_1Enum_00_01PxU8_01_4" id="PxFlags_3_01PxMeshGeometryFlag_1_1Enum_00_01PxU8_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxMeshGeometryFlag\l::Enum, PxU8 \&gt;" alt="" coords="5,5,217,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_145.png" border="0" alt="" usemap="#PxFlags_3_01PxMeshPreprocessingFlag_1_1Enum_00_01PxU32_01_4"/>
<map name="PxFlags_3_01PxMeshPreprocessingFlag_1_1Enum_00_01PxU32_01_4" id="PxFlags_3_01PxMeshPreprocessingFlag_1_1Enum_00_01PxU32_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxMeshPreprocessing\lFlag::Enum, PxU32 \&gt;" alt="" coords="5,5,219,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_146.png" border="0" alt="" usemap="#PxFlags_3_01PxPairFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxPairFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxPairFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxPairFlag\l::Enum, PxU16 \&gt;" alt="" coords="5,5,152,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_147.png" border="0" alt="" usemap="#PxFlags_3_01PxQueryFlag_1_1Enum_00_01PxU16_01_4"/>
<map name="PxFlags_3_01PxQueryFlag_1_1Enum_00_01PxU16_01_4" id="PxFlags_3_01PxQueryFlag_1_1Enum_00_01PxU16_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxQueryFlag\l::Enum, PxU16 \&gt;" alt="" coords="5,5,164,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_148.png" border="0" alt="" usemap="#PxFlags_3_01PxSceneFlag_1_1Enum_00_01PxU32_01_4"/>
<map name="PxFlags_3_01PxSceneFlag_1_1Enum_00_01PxU32_01_4" id="PxFlags_3_01PxSceneFlag_1_1Enum_00_01PxU32_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxSceneFlag\l::Enum, PxU32 \&gt;" alt="" coords="5,5,165,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_149.png" border="0" alt="" usemap="#PxFlags_3_01PxTriggerPairFlag_1_1Enum_00_01PxU8_01_4"/>
<map name="PxFlags_3_01PxTriggerPairFlag_1_1Enum_00_01PxU8_01_4" id="PxFlags_3_01PxTriggerPairFlag_1_1Enum_00_01PxU8_01_4">
<area shape="rect" id="node1" href="classPxFlags.html" title="PxFlags\&lt; PxTriggerPairFlag\l::Enum, PxU8 \&gt;" alt="" coords="5,5,191,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_150.png" border="0" alt="" usemap="#PxForceMode"/>
<map name="PxForceMode" id="PxForceMode">
<area shape="rect" id="node1" href="structPxForceMode.html" title="Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out..." alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_151.png" border="0" alt="" usemap="#PxFoundation"/>
<map name="PxFoundation" id="PxFoundation">
<area shape="rect" id="node1" href="classPxFoundation.html" title="Foundation SDK singleton class. " alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_152.png" border="0" alt="" usemap="#PxFrictionType"/>
<map name="PxFrictionType" id="PxFrictionType">
<area shape="rect" id="node1" href="structPxFrictionType.html" title="Enum for selecting the friction algorithm used for simulation. " alt="" coords="5,5,115,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_153.png" border="0" alt="" usemap="#PxgDynamicsMemoryConfig"/>
<map name="PxgDynamicsMemoryConfig" id="PxgDynamicsMemoryConfig">
<area shape="rect" id="node1" href="structPxgDynamicsMemoryConfig.html" title="Sizes of pre&#45;allocated buffers use for GPU dynamics. " alt="" coords="5,5,192,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_154.png" border="0" alt="" usemap="#PxGeometry"/>
<map name="PxGeometry" id="PxGeometry">
<area shape="rect" id="node1" href="classPxGeometry.html" title="A geometry object. " alt="" coords="5,157,100,184"/>
<area shape="rect" id="node2" href="classPxBoxGeometry.html" title="Class representing the geometry of a box. " alt="" coords="175,5,293,32"/>
<area shape="rect" id="node3" href="classPxCapsuleGeometry.html" title="Class representing the geometry of a capsule. " alt="" coords="163,56,305,83"/>
<area shape="rect" id="node4" href="classPxConvexMeshGeometry.html" title="Convex mesh geometry class. " alt="" coords="149,107,319,133"/>
<area shape="rect" id="node5" href="classPxHeightFieldGeometry.html" title="Height field geometry class. " alt="" coords="154,157,314,184"/>
<area shape="rect" id="node6" href="classPxPlaneGeometry.html" title="Class describing a plane geometry. " alt="" coords="170,208,298,235"/>
<area shape="rect" id="node7" href="classPxSphereGeometry.html" title="A class representing the geometry of a sphere. " alt="" coords="166,259,302,285"/>
<area shape="rect" id="node8" href="classPxTriangleMeshGeometry.html" title="Triangle mesh geometry class. " alt="" coords="148,309,320,336"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_155.png" border="0" alt="" usemap="#PxGeometryHolder"/>
<map name="PxGeometryHolder" id="PxGeometryHolder">
<area shape="rect" id="node1" href="classPxGeometryHolder.html" title="Geometry holder class. " alt="" coords="5,5,137,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_156.png" border="0" alt="" usemap="#PxGeometryQuery"/>
<map name="PxGeometryQuery" id="PxGeometryQuery">
<area shape="rect" id="node1" href="classPxGeometryQuery.html" title="Collection of geometry object queries (sweeps, raycasts, overlaps, ...). " alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_157.png" border="0" alt="" usemap="#PxGeometryType"/>
<map name="PxGeometryType" id="PxGeometryType">
<area shape="rect" id="node1" href="structPxGeometryType.html" title="A geometry type. " alt="" coords="5,5,128,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_158.png" border="0" alt="" usemap="#PxGroupsMask"/>
<map name="PxGroupsMask" id="PxGroupsMask">
<area shape="rect" id="node1" href="classPxGroupsMask.html" title="64&#45;bit mask used for collision filtering. " alt="" coords="5,5,117,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_159.png" border="0" alt="" usemap="#PxHeightFieldDesc"/>
<map name="PxHeightFieldDesc" id="PxHeightFieldDesc">
<area shape="rect" id="node1" href="classPxHeightFieldDesc.html" title="Descriptor class for PxHeightField. " alt="" coords="5,5,139,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_160.png" border="0" alt="" usemap="#PxHeightFieldFlag"/>
<map name="PxHeightFieldFlag" id="PxHeightFieldFlag">
<area shape="rect" id="node1" href="structPxHeightFieldFlag.html" title="Enum with flag values to be used in PxHeightFieldDesc.flags. " alt="" coords="5,5,133,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_161.png" border="0" alt="" usemap="#PxHeightFieldFormat"/>
<map name="PxHeightFieldFormat" id="PxHeightFieldFormat">
<area shape="rect" id="node1" href="structPxHeightFieldFormat.html" title="Describes the format of height field samples. " alt="" coords="5,5,149,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_162.png" border="0" alt="" usemap="#PxHeightFieldMaterial"/>
<map name="PxHeightFieldMaterial" id="PxHeightFieldMaterial">
<area shape="rect" id="node1" href="structPxHeightFieldMaterial.html" title="Special material index values for height field samples. " alt="" coords="5,5,155,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_163.png" border="0" alt="" usemap="#PxHeightFieldSample"/>
<map name="PxHeightFieldSample" id="PxHeightFieldSample">
<area shape="rect" id="node1" href="structPxHeightFieldSample.html" title="Heightfield sample format. " alt="" coords="5,5,152,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_164.png" border="0" alt="" usemap="#PxHeightFieldTessFlag"/>
<map name="PxHeightFieldTessFlag" id="PxHeightFieldTessFlag">
<area shape="rect" id="node1" href="structPxHeightFieldTessFlag.html" title="Determines the tessellation of height field cells. " alt="" coords="5,5,161,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_165.png" border="0" alt="" usemap="#PxHitCallback_3_01HitType_01_4"/>
<map name="PxHitCallback_3_01HitType_01_4" id="PxHitCallback_3_01HitType_01_4">
<area shape="rect" id="node1" href="structPxHitCallback.html" title="This callback class facilitates reporting scene query hits (intersections) to the user..." alt="" coords="5,5,177,32"/>
<area shape="rect" id="node2" href="structPxHitBuffer.html" title="Returns scene query hits (intersections) to the user in a preallocated buffer. " alt="" coords="225,5,380,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_166.png" border="0" alt="" usemap="#PxHitCallback_3_01PxOverlapHit_01_4"/>
<map name="PxHitCallback_3_01PxOverlapHit_01_4" id="PxHitCallback_3_01PxOverlapHit_01_4">
<area shape="rect" id="node1" href="structPxHitCallback.html" title="PxHitCallback\&lt; PxOverlap\lHit \&gt;" alt="" coords="5,5,180,47"/>
<area shape="rect" id="node2" href="structPxHitBuffer.html" title="PxHitBuffer\&lt; PxOverlapHit \&gt;" alt="" coords="228,13,415,39"/>
<area shape="rect" id="node3" href="structPxOverlapBufferN.html" title="Returns touching overlap hits to the user in a fixed size array embedded in the buffer class..." alt="" coords="463,13,619,39"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_167.png" border="0" alt="" usemap="#PxHitCallback_3_01PxRaycastHit_01_4"/>
<map name="PxHitCallback_3_01PxRaycastHit_01_4" id="PxHitCallback_3_01PxRaycastHit_01_4">
<area shape="rect" id="node1" href="structPxHitCallback.html" title="PxHitCallback\&lt; PxRaycast\lHit \&gt;" alt="" coords="5,5,185,47"/>
<area shape="rect" id="node2" href="structPxHitBuffer.html" title="PxHitBuffer\&lt; PxRaycastHit \&gt;" alt="" coords="233,13,424,39"/>
<area shape="rect" id="node3" href="structPxRaycastBufferN.html" title="Returns touching raycast hits to the user in a fixed size array embedded in the buffer class..." alt="" coords="472,13,633,39"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_168.png" border="0" alt="" usemap="#PxHitCallback_3_01PxSweepHit_01_4"/>
<map name="PxHitCallback_3_01PxSweepHit_01_4" id="PxHitCallback_3_01PxSweepHit_01_4">
<area shape="rect" id="node1" href="structPxHitCallback.html" title="PxHitCallback\&lt; PxSweepHit \&gt;" alt="" coords="5,5,204,32"/>
<area shape="rect" id="node2" href="structPxHitBuffer.html" title="PxHitBuffer\&lt; PxSweepHit \&gt;" alt="" coords="252,5,435,32"/>
<area shape="rect" id="node3" href="structPxSweepBufferN.html" title="Returns touching sweep hits to the user in a fixed size array embedded in the buffer class..." alt="" coords="483,5,635,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_169.png" border="0" alt="" usemap="#PxHitFlag"/>
<map name="PxHitFlag" id="PxHitFlag">
<area shape="rect" id="node1" href="structPxHitFlag.html" title="Scene query and geometry query behavior flags. " alt="" coords="5,5,84,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_170.png" border="0" alt="" usemap="#PxHullPolygon"/>
<map name="PxHullPolygon" id="PxHullPolygon">
<area shape="rect" id="node1" href="structPxHullPolygon.html" title="Polygon data. " alt="" coords="5,5,112,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_171.png" border="0" alt="" usemap="#PxImmediateConstraint"/>
<map name="PxImmediateConstraint" id="PxImmediateConstraint">
<area shape="rect" id="node1" href="structPxImmediateConstraint.html" title="PxImmediateConstraint" alt="" coords="5,5,163,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_172.png" border="0" alt="" usemap="#PxInputStream"/>
<map name="PxInputStream" id="PxInputStream">
<area shape="rect" id="node1" href="classPxInputStream.html" title="Input stream class for I/O. " alt="" coords="5,31,113,57"/>
<area shape="rect" id="node2" href="classPxInputData.html" title="Input data class for I/O which provides random read access. " alt="" coords="161,31,255,57"/>
<area shape="rect" id="node3" href="classPxDefaultFileInputData.html" title="default implementation of a file read stream " alt="" coords="315,5,470,32"/>
<area shape="rect" id="node4" href="classPxDefaultMemoryInputData.html" title="default implementation of a memory read stream " alt="" coords="303,56,483,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_173.png" border="0" alt="" usemap="#PxJacobianRow"/>
<map name="PxJacobianRow" id="PxJacobianRow">
<area shape="rect" id="node1" href="structPxJacobianRow.html" title="a joint that maintains an upper or lower bound (or both) on the distance between two points on differ..." alt="" coords="5,5,120,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_174.png" border="0" alt="" usemap="#PxJointActorIndex"/>
<map name="PxJointActorIndex" id="PxJointActorIndex">
<area shape="rect" id="node1" href="structPxJointActorIndex.html" title="an enumeration for specifying one or other of the actors referenced by a joint " alt="" coords="5,5,132,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_175.png" border="0" alt="" usemap="#PxJointConcreteType"/>
<map name="PxJointConcreteType" id="PxJointConcreteType">
<area shape="rect" id="node1" href="structPxJointConcreteType.html" title="an enumeration of PhysX&#39; built&#45;in joint types " alt="" coords="5,5,151,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_176.png" border="0" alt="" usemap="#PxJointLimitParameters"/>
<map name="PxJointLimitParameters" id="PxJointLimitParameters">
<area shape="rect" id="node1" href="classPxJointLimitParameters.html" title="Describes the parameters for a joint limit. " alt="" coords="5,107,165,133"/>
<area shape="rect" id="node2" href="classPxJointAngularLimitPair.html" title="PxJointAngularLimitPair" alt="" coords="213,5,373,32"/>
<area shape="rect" id="node3" href="classPxJointLimitCone.html" title="Describes an elliptical conical joint limit. Note that very small or highly elliptical limit cones ma..." alt="" coords="232,56,355,83"/>
<area shape="rect" id="node4" href="classPxJointLimitPyramid.html" title="Describes a pyramidal joint limit. " alt="" coords="223,107,364,133"/>
<area shape="rect" id="node5" href="classPxJointLinearLimit.html" title="Describes a one&#45;sided linear limit. " alt="" coords="229,157,357,184"/>
<area shape="rect" id="node6" href="classPxJointLinearLimitPair.html" title="Describes a two&#45;sided limit. " alt="" coords="218,208,369,235"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_177.png" border="0" alt="" usemap="#PxLinkData"/>
<map name="PxLinkData" id="PxLinkData">
<area shape="rect" id="node1" href="structPxLinkData.html" title="PxLinkData" alt="" coords="5,5,95,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_178.png" border="0" alt="" usemap="#PxLockedData"/>
<map name="PxLockedData" id="PxLockedData">
<area shape="rect" id="node1" href="classPxLockedData.html" title="Parent class for bulk data that is shared between the SDK and the application. " alt="" coords="5,5,112,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_179.png" border="0" alt="" usemap="#PxMassModificationProps"/>
<map name="PxMassModificationProps" id="PxMassModificationProps">
<area shape="rect" id="node1" href="structPxMassModificationProps.html" title="PxMassModificationProps" alt="" coords="5,5,179,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_180.png" border="0" alt="" usemap="#PxMassProperties"/>
<map name="PxMassProperties" id="PxMassProperties">
<area shape="rect" id="node1" href="classPxMassProperties.html" title="Utility class to compute and manipulate mass and inertia tensor properties. " alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_181.png" border="0" alt="" usemap="#PxMat33"/>
<map name="PxMat33" id="PxMat33">
<area shape="rect" id="node1" href="classPxMat33.html" title="3x3 matrix class " alt="" coords="5,5,80,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_182.png" border="0" alt="" usemap="#PxMat44"/>
<map name="PxMat44" id="PxMat44">
<area shape="rect" id="node1" href="classPxMat44.html" title="4x4 matrix class " alt="" coords="5,5,80,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_183.png" border="0" alt="" usemap="#PxMaterialFlag"/>
<map name="PxMaterialFlag" id="PxMaterialFlag">
<area shape="rect" id="node1" href="structPxMaterialFlag.html" title="Flags which control the behavior of a material. " alt="" coords="5,5,115,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_184.png" border="0" alt="" usemap="#PxMeshCookingHint"/>
<map name="PxMeshCookingHint" id="PxMeshCookingHint">
<area shape="rect" id="node1" href="structPxMeshCookingHint.html" title="Enumeration for mesh cooking hints. " alt="" coords="5,5,145,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_185.png" border="0" alt="" usemap="#PxMeshFlag"/>
<map name="PxMeshFlag" id="PxMeshFlag">
<area shape="rect" id="node1" href="structPxMeshFlag.html" title="Enum with flag values to be used in PxSimpleTriangleMesh::flags. " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_186.png" border="0" alt="" usemap="#PxMeshGeometryFlag"/>
<map name="PxMeshGeometryFlag" id="PxMeshGeometryFlag">
<area shape="rect" id="node1" href="structPxMeshGeometryFlag.html" title="Flags controlling the simulated behavior of the triangle mesh geometry. " alt="" coords="5,5,157,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_187.png" border="0" alt="" usemap="#PxMeshMidPhase"/>
<map name="PxMeshMidPhase" id="PxMeshMidPhase">
<area shape="rect" id="node1" href="structPxMeshMidPhase.html" title="Mesh midphase structure. This enum is used to select the desired acceleration structure for midphase ..." alt="" coords="5,5,133,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_188.png" border="0" alt="" usemap="#PxMeshOverlapUtil"/>
<map name="PxMeshOverlapUtil" id="PxMeshOverlapUtil">
<area shape="rect" id="node1" href="classPxMeshOverlapUtil.html" title="Utility class to find mesh triangles touched by a specified geometry object. " alt="" coords="5,5,137,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_189.png" border="0" alt="" usemap="#PxMeshPreprocessingFlag"/>
<map name="PxMeshPreprocessingFlag" id="PxMeshPreprocessingFlag">
<area shape="rect" id="node1" href="structPxMeshPreprocessingFlag.html" title="Enum for the set of mesh pre&#45;processing parameters. " alt="" coords="5,5,184,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_190.png" border="0" alt="" usemap="#PxMeshQuery"/>
<map name="PxMeshQuery" id="PxMeshQuery">
<area shape="rect" id="node1" href="classPxMeshQuery.html" title="PxMeshQuery" alt="" coords="5,5,111,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_191.png" border="0" alt="" usemap="#PxMeshScale"/>
<map name="PxMeshScale" id="PxMeshScale">
<area shape="rect" id="node1" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation. " alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_192.png" border="0" alt="" usemap="#PxMetaDataEntry"/>
<map name="PxMetaDataEntry" id="PxMetaDataEntry">
<area shape="rect" id="node1" href="structPxMetaDataEntry.html" title="Struct to store meta data definitions. " alt="" coords="5,5,131,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_193.png" border="0" alt="" usemap="#PxMetaDataFlag"/>
<map name="PxMetaDataFlag" id="PxMetaDataFlag">
<area shape="rect" id="node1" href="structPxMetaDataFlag.html" title="Flags used to configure binary meta data entries, typically set through PX_DEF_BIN_METADATA defines..." alt="" coords="5,5,124,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_194.png" border="0" alt="" usemap="#PxMidphaseDesc"/>
<map name="PxMidphaseDesc" id="PxMidphaseDesc">
<area shape="rect" id="node1" href="classPxMidphaseDesc.html" title="Structure describing parameters affecting midphase mesh structure. " alt="" coords="5,5,129,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_195.png" border="0" alt="" usemap="#PxMutableLinkData"/>
<map name="PxMutableLinkData" id="PxMutableLinkData">
<area shape="rect" id="node1" href="structPxMutableLinkData.html" title="PxMutableLinkData" alt="" coords="5,13,140,39"/>
<area shape="rect" id="node2" href="structPxFeatherstoneArticulationLinkData.html" title="PxFeatherstoneArticulation\lLinkData" alt="" coords="188,5,367,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_196.png" border="0" alt="" usemap="#PxObstacle"/>
<map name="PxObstacle" id="PxObstacle">
<area shape="rect" id="node1" href="classPxObstacle.html" title="Base class for obstacles. " alt="" coords="5,31,96,57"/>
<area shape="rect" id="node2" href="classPxBoxObstacle.html" title="A box obstacle. " alt="" coords="156,5,269,32"/>
<area shape="rect" id="node3" href="classPxCapsuleObstacle.html" title="A capsule obstacle. " alt="" coords="144,56,281,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_197.png" border="0" alt="" usemap="#PxObstacleContext"/>
<map name="PxObstacleContext" id="PxObstacleContext">
<area shape="rect" id="node1" href="classPxObstacleContext.html" title="Context class for obstacles. " alt="" coords="5,5,140,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_198.png" border="0" alt="" usemap="#PxOutputStream"/>
<map name="PxOutputStream" id="PxOutputStream">
<area shape="rect" id="node1" href="classPxOutputStream.html" title="Output stream class for I/O. " alt="" coords="5,31,124,57"/>
<area shape="rect" id="node2" href="classPxDefaultFileOutputStream.html" title="default implementation of a file write stream " alt="" coords="185,5,365,32"/>
<area shape="rect" id="node3" href="classPxDefaultMemoryOutputStream.html" title="default implementation of a memory write stream " alt="" coords="172,56,379,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_199.png" border="0" alt="" usemap="#PxPackValidation"/>
<map name="PxPackValidation" id="PxPackValidation">
<area shape="rect" id="node1" href="structPxPackValidation.html" title="PxPackValidation" alt="" coords="5,5,131,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_200.png" border="0" alt="" usemap="#PxPadding_3_013_01_4"/>
<map name="PxPadding_3_013_01_4" id="PxPadding_3_013_01_4">
<area shape="rect" id="node1" href="structPxPadding.html" title="PxPadding\&lt; 3 \&gt;" alt="" coords="5,5,121,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_201.png" border="0" alt="" usemap="#PxPadding_3_01TNumBytes_01_4"/>
<map name="PxPadding_3_01TNumBytes_01_4" id="PxPadding_3_01TNumBytes_01_4">
<area shape="rect" id="node1" href="structPxPadding.html" title="PxPadding\&lt; TNumBytes \&gt;" alt="" coords="5,5,183,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_202.png" border="0" alt="" usemap="#PxPairFilteringMode"/>
<map name="PxPairFilteringMode" id="PxPairFilteringMode">
<area shape="rect" id="node1" href="structPxPairFilteringMode.html" title="PxPairFilteringMode" alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_203.png" border="0" alt="" usemap="#PxPairFlag"/>
<map name="PxPairFlag" id="PxPairFlag">
<area shape="rect" id="node1" href="structPxPairFlag.html" title="Collection of flags describing the actions to take for a collision pair. " alt="" coords="5,5,92,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_204.png" border="0" alt="" usemap="#PxPhysics"/>
<map name="PxPhysics" id="PxPhysics">
<area shape="rect" id="node1" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK. " alt="" coords="5,5,91,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_205.png" border="0" alt="" usemap="#PxPhysicsInsertionCallback"/>
<map name="PxPhysicsInsertionCallback" id="PxPhysicsInsertionCallback">
<area shape="rect" id="node1" href="classPxPhysicsInsertionCallback.html" title="Callback interface that permits PxCooking to insert a TriangleMesh, HeightfieldMesh or ConvexMesh dir..." alt="" coords="5,5,189,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_206.png" border="0" alt="" usemap="#PxPlane"/>
<map name="PxPlane" id="PxPlane">
<area shape="rect" id="node1" href="classPxPlane.html" title="Representation of a plane. " alt="" coords="5,5,76,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_207.png" border="0" alt="" usemap="#PxPrismaticJointFlag"/>
<map name="PxPrismaticJointFlag" id="PxPrismaticJointFlag">
<area shape="rect" id="node1" href="structPxPrismaticJointFlag.html" title="Flags specific to the prismatic joint. " alt="" coords="5,5,151,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_208.png" border="0" alt="" usemap="#PxProcessPxBaseCallback"/>
<map name="PxProcessPxBaseCallback" id="PxProcessPxBaseCallback">
<area shape="rect" id="node1" href="classPxProcessPxBaseCallback.html" title="Callback class used to process PxBase objects. " alt="" coords="5,5,188,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_209.png" border="0" alt="" usemap="#PxPruningStructureType"/>
<map name="PxPruningStructureType" id="PxPruningStructureType">
<area shape="rect" id="node1" href="structPxPruningStructureType.html" title="Pruning structure used to accelerate scene queries. " alt="" coords="5,5,168,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_210.png" border="0" alt="" usemap="#PxPvdInstrumentationFlag"/>
<map name="PxPvdInstrumentationFlag" id="PxPvdInstrumentationFlag">
<area shape="rect" id="node1" href="structPxPvdInstrumentationFlag.html" title="types of instrumentation that PVD can do. " alt="" coords="5,5,179,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_211.png" border="0" alt="" usemap="#PxPvdSceneClient"/>
<map name="PxPvdSceneClient" id="PxPvdSceneClient">
<area shape="rect" id="node1" href="classPxPvdSceneClient.html" title="Special client for PxScene. It provides access to the PxPvdSceneFlag. It also provides simple user de..." alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_212.png" border="0" alt="" usemap="#PxPvdSceneFlag"/>
<map name="PxPvdSceneFlag" id="PxPvdSceneFlag">
<area shape="rect" id="node1" href="structPxPvdSceneFlag.html" title="PVD scene Flags. They are disabled by default, and only works if PxPvdInstrumentationFlag::eDEBUG is ..." alt="" coords="5,5,127,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_213.png" border="0" alt="" usemap="#PxPvdTransport"/>
<map name="PxPvdTransport" id="PxPvdTransport">
<area shape="rect" id="node1" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class defines all serv..." alt="" coords="5,5,119,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_214.png" border="0" alt="" usemap="#PxPvdUpdateType"/>
<map name="PxPvdUpdateType" id="PxPvdUpdateType">
<area shape="rect" id="node1" href="structPxPvdUpdateType.html" title="PxPvdUpdateType" alt="" coords="5,5,133,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_215.png" border="0" alt="" usemap="#PxQuat"/>
<map name="PxQuat" id="PxQuat">
<area shape="rect" id="node1" href="classPxQuat.html" title="This is a quaternion class. For more information on quaternion mathematics consult a mathematics sour..." alt="" coords="5,5,72,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_216.png" border="0" alt="" usemap="#PxQueryCache"/>
<map name="PxQueryCache" id="PxQueryCache">
<area shape="rect" id="node1" href="structPxQueryCache.html" title="single hit cache for scene queries. " alt="" coords="5,5,116,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_217.png" border="0" alt="" usemap="#PxQueryFilterCallback"/>
<map name="PxQueryFilterCallback" id="PxQueryFilterCallback">
<area shape="rect" id="node1" href="classPxQueryFilterCallback.html" title="Scene query filtering callbacks. " alt="" coords="5,5,157,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_218.png" border="0" alt="" usemap="#PxQueryFilterData"/>
<map name="PxQueryFilterData" id="PxQueryFilterData">
<area shape="rect" id="node1" href="structPxQueryFilterData.html" title="Scene query filtering data. " alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_219.png" border="0" alt="" usemap="#PxQueryFlag"/>
<map name="PxQueryFlag" id="PxQueryFlag">
<area shape="rect" id="node1" href="structPxQueryFlag.html" title="Filtering flags for scene queries. " alt="" coords="5,5,104,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_220.png" border="0" alt="" usemap="#PxQueryHitType"/>
<map name="PxQueryHitType" id="PxQueryHitType">
<area shape="rect" id="node1" href="structPxQueryHitType.html" title="Classification of scene query hits (intersections). " alt="" coords="5,5,123,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_221.png" border="0" alt="" usemap="#PxRenderBuffer"/>
<map name="PxRenderBuffer" id="PxRenderBuffer">
<area shape="rect" id="node1" href="classPxRenderBuffer.html" title="Interface for points, lines, triangles, and text buffer. " alt="" coords="5,5,117,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_222.png" border="0" alt="" usemap="#PxRepXInstantiationArgs"/>
<map name="PxRepXInstantiationArgs" id="PxRepXInstantiationArgs">
<area shape="rect" id="node1" href="structPxRepXInstantiationArgs.html" title="Arguments required to instantiate a serializable object from RepX. " alt="" coords="5,5,171,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_223.png" border="0" alt="" usemap="#PxRepXObject"/>
<map name="PxRepXObject" id="PxRepXObject">
<area shape="rect" id="node1" href="structPxRepXObject.html" title="Helper class containing the mapping of id to object, and type name. " alt="" coords="5,5,112,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_224.png" border="0" alt="" usemap="#PxRepXSerializer"/>
<map name="PxRepXSerializer" id="PxRepXSerializer">
<area shape="rect" id="node1" href="classPxRepXSerializer.html" title="Serializer interface for RepX (Xml) serialization. " alt="" coords="5,5,128,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_225.png" border="0" alt="" usemap="#PxRevoluteJointFlag"/>
<map name="PxRevoluteJointFlag" id="PxRevoluteJointFlag">
<area shape="rect" id="node1" href="structPxRevoluteJointFlag.html" title="Flags specific to the Revolute Joint. " alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_226.png" border="0" alt="" usemap="#PxRigidActorExt"/>
<map name="PxRigidActorExt" id="PxRigidActorExt">
<area shape="rect" id="node1" href="classPxRigidActorExt.html" title="utility functions for use with PxRigidActor and subclasses " alt="" coords="5,5,124,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_227.png" border="0" alt="" usemap="#PxRigidBodyData"/>
<map name="PxRigidBodyData" id="PxRigidBodyData">
<area shape="rect" id="node1" href="structPxRigidBodyData.html" title="Structure to store rigid body properties. " alt="" coords="5,5,129,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_228.png" border="0" alt="" usemap="#PxRigidBodyExt"/>
<map name="PxRigidBodyExt" id="PxRigidBodyExt">
<area shape="rect" id="node1" href="classPxRigidBodyExt.html" title="utility functions for use with PxRigidBody and subclasses " alt="" coords="5,5,123,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_229.png" border="0" alt="" usemap="#PxRigidBodyFlag"/>
<map name="PxRigidBodyFlag" id="PxRigidBodyFlag">
<area shape="rect" id="node1" href="structPxRigidBodyFlag.html" title="Collection of flags describing the behavior of a rigid body. " alt="" coords="5,5,128,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_230.png" border="0" alt="" usemap="#PxRigidDynamicLockFlag"/>
<map name="PxRigidDynamicLockFlag" id="PxRigidDynamicLockFlag">
<area shape="rect" id="node1" href="structPxRigidDynamicLockFlag.html" title="Collection of flags providing a mechanism to lock motion along/around a specific axis. " alt="" coords="5,5,176,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_231.png" border="0" alt="" usemap="#PxScene"/>
<map name="PxScene" id="PxScene">
<area shape="rect" id="node1" href="classPxScene.html" title="A scene is a collection of bodies and constraints which can interact. " alt="" coords="5,5,80,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_232.png" border="0" alt="" usemap="#PxSceneDesc"/>
<map name="PxSceneDesc" id="PxSceneDesc">
<area shape="rect" id="node1" href="classPxSceneDesc.html" title="Descriptor class for scenes. See PxScene. " alt="" coords="5,5,111,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_233.png" border="0" alt="" usemap="#PxSceneFlag"/>
<map name="PxSceneFlag" id="PxSceneFlag">
<area shape="rect" id="node1" href="structPxSceneFlag.html" title="flags for configuring properties of the scene " alt="" coords="5,5,105,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_234.png" border="0" alt="" usemap="#PxSceneLimits"/>
<map name="PxSceneLimits" id="PxSceneLimits">
<area shape="rect" id="node1" href="classPxSceneLimits.html" title="Class used to retrieve limits(e.g. maximum number of bodies) for a scene. The limits are used as a hi..." alt="" coords="5,5,116,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_235.png" border="0" alt="" usemap="#PxSceneQueryExt"/>
<map name="PxSceneQueryExt" id="PxSceneQueryExt">
<area shape="rect" id="node1" href="classPxSceneQueryExt.html" title="utility functions for use with PxScene, related to scene queries. " alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_236.png" border="0" alt="" usemap="#PxSceneQueryUpdateMode"/>
<map name="PxSceneQueryUpdateMode" id="PxSceneQueryUpdateMode">
<area shape="rect" id="node1" href="structPxSceneQueryUpdateMode.html" title="Scene query update mode. " alt="" coords="5,5,188,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_237.png" border="0" alt="" usemap="#PxSceneReadLock"/>
<map name="PxSceneReadLock" id="PxSceneReadLock">
<area shape="rect" id="node1" href="classPxSceneReadLock.html" title="RAII wrapper for the PxScene read lock. " alt="" coords="5,5,139,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_238.png" border="0" alt="" usemap="#PxSceneWriteLock"/>
<map name="PxSceneWriteLock" id="PxSceneWriteLock">
<area shape="rect" id="node1" href="classPxSceneWriteLock.html" title="RAII wrapper for the PxScene write lock. " alt="" coords="5,5,140,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_239.png" border="0" alt="" usemap="#PxSerialization"/>
<map name="PxSerialization" id="PxSerialization">
<area shape="rect" id="node1" href="classPxSerialization.html" title="Utility functions for serialization. " alt="" coords="5,5,115,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_240.png" border="0" alt="" usemap="#PxSerialization_1_1PxXmlMiscParameter"/>
<map name="PxSerialization_1_1PxXmlMiscParameter" id="PxSerialization_1_1PxXmlMiscParameter">
<area shape="rect" id="node1" href="structPxSerialization_1_1PxXmlMiscParameter.html" title="Additional PxScene and PxPhysics options stored in XML serialized data. " alt="" coords="5,5,188,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_241.png" border="0" alt="" usemap="#PxSerializationContext"/>
<map name="PxSerializationContext" id="PxSerializationContext">
<area shape="rect" id="node1" href="classPxSerializationContext.html" title="Binary serialization context class. " alt="" coords="5,5,160,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_242.png" border="0" alt="" usemap="#PxSerializationRegistry"/>
<map name="PxSerializationRegistry" id="PxSerializationRegistry">
<area shape="rect" id="node1" href="classPxSerializationRegistry.html" title="Class serving as a registry for XML (RepX) and binary serializable types. " alt="" coords="5,5,163,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_243.png" border="0" alt="" usemap="#PxSerializer"/>
<map name="PxSerializer" id="PxSerializer">
<area shape="rect" id="node1" href="classPxSerializer.html" title="Serialization interface class. " alt="" coords="5,5,97,32"/>
<area shape="rect" id="node2" href="classPxSerializerDefaultAdapter.html" title="Default PxSerializer implementation. " alt="" coords="145,5,353,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_244.png" border="0" alt="" usemap="#PxShapeExt"/>
<map name="PxShapeExt" id="PxShapeExt">
<area shape="rect" id="node1" href="classPxShapeExt.html" title="utility functions for use with PxShape " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_245.png" border="0" alt="" usemap="#PxShapeFlag"/>
<map name="PxShapeFlag" id="PxShapeFlag">
<area shape="rect" id="node1" href="structPxShapeFlag.html" title="Flags which affect the behavior of PxShapes. " alt="" coords="5,5,105,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_246.png" border="0" alt="" usemap="#PxSimpleTriangleMesh"/>
<map name="PxSimpleTriangleMesh" id="PxSimpleTriangleMesh">
<area shape="rect" id="node1" href="classPxSimpleTriangleMesh.html" title="A structure describing a triangle mesh. " alt="" coords="5,5,160,32"/>
<area shape="rect" id="node2" href="classPxTriangleMeshDesc.html" title="Descriptor class for PxTriangleMesh. " alt="" coords="208,5,353,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_247.png" border="0" alt="" usemap="#PxSimulationEventCallback"/>
<map name="PxSimulationEventCallback" id="PxSimulationEventCallback">
<area shape="rect" id="node1" href="classPxSimulationEventCallback.html" title="An interface class that the user can implement in order to receive simulation events. " alt="" coords="5,5,187,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_248.png" border="0" alt="" usemap="#PxSimulationFilterCallback"/>
<map name="PxSimulationFilterCallback" id="PxSimulationFilterCallback">
<area shape="rect" id="node1" href="classPxSimulationFilterCallback.html" title="Filter callback to specify handling of collision pairs. " alt="" coords="5,5,184,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_249.png" border="0" alt="" usemap="#PxSimulationStatistics"/>
<map name="PxSimulationStatistics" id="PxSimulationStatistics">
<area shape="rect" id="node1" href="classPxSimulationStatistics.html" title="Class used to retrieve statistics for a simulation step. " alt="" coords="5,5,160,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_250.png" border="0" alt="" usemap="#PxSolverBody"/>
<map name="PxSolverBody" id="PxSolverBody">
<area shape="rect" id="node1" href="structPxSolverBody.html" title="PxSolverBody" alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_251.png" border="0" alt="" usemap="#PxSolverBodyData"/>
<map name="PxSolverBodyData" id="PxSolverBodyData">
<area shape="rect" id="node1" href="structPxSolverBodyData.html" title="PxSolverBodyData" alt="" coords="5,5,136,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_252.png" border="0" alt="" usemap="#PxSolverConstraintDesc"/>
<map name="PxSolverConstraintDesc" id="PxSolverConstraintDesc">
<area shape="rect" id="node1" href="structPxSolverConstraintDesc.html" title="PxSolverConstraintDesc" alt="" coords="5,5,168,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_253.png" border="0" alt="" usemap="#PxSolverConstraintPrepDescBase"/>
<map name="PxSolverConstraintPrepDescBase" id="PxSolverConstraintPrepDescBase">
<area shape="rect" id="node1" href="structPxSolverConstraintPrepDescBase.html" title="PxSolverConstraintPrepDescBase" alt="" coords="5,31,224,57"/>
<area shape="rect" id="node2" href="structPxSolverConstraintPrepDesc.html" title="PxSolverConstraintPrepDesc" alt="" coords="272,5,461,32"/>
<area shape="rect" id="node3" href="structPxSolverContactDesc.html" title="PxSolverContactDesc" alt="" coords="293,56,441,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_254.png" border="0" alt="" usemap="#PxSolverType"/>
<map name="PxSolverType" id="PxSolverType">
<area shape="rect" id="node1" href="structPxSolverType.html" title="Enum for selecting the type of solver used for the simulation. " alt="" coords="5,5,107,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_255.png" border="0" alt="" usemap="#PxSpatialForce"/>
<map name="PxSpatialForce" id="PxSpatialForce">
<area shape="rect" id="node1" href="structPxSpatialForce.html" title="PxSpatialForce" alt="" coords="5,5,116,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_256.png" border="0" alt="" usemap="#PxSpatialVelocity"/>
<map name="PxSpatialVelocity" id="PxSpatialVelocity">
<area shape="rect" id="node1" href="structPxSpatialVelocity.html" title="PxSpatialVelocity" alt="" coords="5,5,131,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_257.png" border="0" alt="" usemap="#PxSphericalJointFlag"/>
<map name="PxSphericalJointFlag" id="PxSphericalJointFlag">
<area shape="rect" id="node1" href="structPxSphericalJointFlag.html" title="Flags specific to the spherical joint. " alt="" coords="5,5,149,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_258.png" border="0" alt="" usemap="#PxSpring"/>
<map name="PxSpring" id="PxSpring">
<area shape="rect" id="node1" href="classPxSpring.html" title="PxSpring" alt="" coords="5,5,80,32"/>
<area shape="rect" id="node2" href="classPxD6JointDrive.html" title="parameters for configuring the drive model of a PxD6Joint " alt="" coords="128,5,237,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_259.png" border="0" alt="" usemap="#PxStridedData"/>
<map name="PxStridedData" id="PxStridedData">
<area shape="rect" id="node1" href="structPxStridedData.html" title="PxStridedData" alt="" coords="5,5,112,32"/>
<area shape="rect" id="node2" href="structPxBoundedData.html" title="PxBoundedData" alt="" coords="160,5,276,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_260.png" border="0" alt="" usemap="#PxStrideIterator_3_01T_01_4"/>
<map name="PxStrideIterator_3_01T_01_4" id="PxStrideIterator_3_01T_01_4">
<area shape="rect" id="node1" href="classPxStrideIterator.html" title="Iterator class for iterating over arrays of data that may be interleaved with other data..." alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_261.png" border="0" alt="" usemap="#PxStringTable"/>
<map name="PxStringTable" id="PxStringTable">
<area shape="rect" id="node1" href="classPxStringTable.html" title="a table to manage strings. Strings allocated through this object are expected to be owned by this obj..." alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_262.png" border="0" alt="" usemap="#PxStringTableExt"/>
<map name="PxStringTableExt" id="PxStringTableExt">
<area shape="rect" id="node1" href="classPxStringTableExt.html" title="a factory class for creating PxStringTable with a specific allocator. " alt="" coords="5,5,128,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_263.png" border="0" alt="" usemap="#PxTGSSolverBodyData"/>
<map name="PxTGSSolverBodyData" id="PxTGSSolverBodyData">
<area shape="rect" id="node1" href="structPxTGSSolverBodyData.html" title="PxTGSSolverBodyData" alt="" coords="5,5,161,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_264.png" border="0" alt="" usemap="#PxTGSSolverBodyTxInertia"/>
<map name="PxTGSSolverBodyTxInertia" id="PxTGSSolverBodyTxInertia">
<area shape="rect" id="node1" href="structPxTGSSolverBodyTxInertia.html" title="PxTGSSolverBodyTxInertia" alt="" coords="5,5,184,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_265.png" border="0" alt="" usemap="#PxTGSSolverBodyVel"/>
<map name="PxTGSSolverBodyVel" id="PxTGSSolverBodyVel">
<area shape="rect" id="node1" href="structPxTGSSolverBodyVel.html" title="PxTGSSolverBodyVel" alt="" coords="5,5,153,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_266.png" border="0" alt="" usemap="#PxTGSSolverConstraintPrepDescBase"/>
<map name="PxTGSSolverConstraintPrepDescBase" id="PxTGSSolverConstraintPrepDescBase">
<area shape="rect" id="node1" href="structPxTGSSolverConstraintPrepDescBase.html" title="PxTGSSolverConstraintPrep\lDescBase" alt="" coords="5,23,191,65"/>
<area shape="rect" id="node2" href="structPxTGSSolverConstraintPrepDesc.html" title="PxTGSSolverConstraintPrepDesc" alt="" coords="239,5,453,32"/>
<area shape="rect" id="node3" href="structPxTGSSolverContactDesc.html" title="PxTGSSolverContactDesc" alt="" coords="259,56,433,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_267.png" border="0" alt="" usemap="#PxTolerancesScale"/>
<map name="PxTolerancesScale" id="PxTolerancesScale">
<area shape="rect" id="node1" href="classPxTolerancesScale.html" title="Class to define the scale at which simulation runs. Most simulation tolerances are calculated in term..." alt="" coords="5,5,140,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_268.png" border="0" alt="" usemap="#PxTransform"/>
<map name="PxTransform" id="PxTransform">
<area shape="rect" id="node1" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_269.png" border="0" alt="" usemap="#PxTriangle"/>
<map name="PxTriangle" id="PxTriangle">
<area shape="rect" id="node1" href="classPxTriangle.html" title="Triangle class. " alt="" coords="5,5,88,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_270.png" border="0" alt="" usemap="#PxTriangleMeshCookingResult"/>
<map name="PxTriangleMeshCookingResult" id="PxTriangleMeshCookingResult">
<area shape="rect" id="node1" href="structPxTriangleMeshCookingResult.html" title="Result from triangle mesh cooking. " alt="" coords="5,5,204,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_271.png" border="0" alt="" usemap="#PxTriangleMeshFlag"/>
<map name="PxTriangleMeshFlag" id="PxTriangleMeshFlag">
<area shape="rect" id="node1" href="structPxTriangleMeshFlag.html" title="Flags for the mesh geometry properties. " alt="" coords="5,5,145,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_272.png" border="0" alt="" usemap="#PxTriggerPair"/>
<map name="PxTriggerPair" id="PxTriggerPair">
<area shape="rect" id="node1" href="structPxTriggerPair.html" title="Descriptor for a trigger pair. " alt="" coords="5,5,105,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_273.png" border="0" alt="" usemap="#PxTriggerPairFlag"/>
<map name="PxTriggerPairFlag" id="PxTriggerPairFlag">
<area shape="rect" id="node1" href="structPxTriggerPairFlag.html" title="Collection of flags providing information on trigger report pairs. " alt="" coords="5,5,131,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_274.png" border="0" alt="" usemap="#PxTypedStridedData_3_01PxMaterialTableIndex_01_4"/>
<map name="PxTypedStridedData_3_01PxMaterialTableIndex_01_4" id="PxTypedStridedData_3_01PxMaterialTableIndex_01_4">
<area shape="rect" id="node1" href="structPxTypedStridedData.html" title="PxTypedStridedData\l\&lt; PxMaterialTableIndex \&gt;" alt="" coords="5,5,176,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_275.png" border="0" alt="" usemap="#PxTypedStridedData_3_01TDataType_01_4"/>
<map name="PxTypedStridedData_3_01TDataType_01_4" id="PxTypedStridedData_3_01TDataType_01_4">
<area shape="rect" id="node1" href="structPxTypedStridedData.html" title="PxTypedStridedData\l\&lt; TDataType \&gt;" alt="" coords="5,5,147,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_276.png" border="0" alt="" usemap="#PxTypeInfo_3_01T_01_4"/>
<map name="PxTypeInfo_3_01T_01_4" id="PxTypeInfo_3_01T_01_4">
<area shape="rect" id="node1" href="structPxTypeInfo.html" title="a structure containing per&#45;type information for types inheriting from PxBase " alt="" coords="5,5,123,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_277.png" border="0" alt="" usemap="#PxUserControllerHitReport"/>
<map name="PxUserControllerHitReport" id="PxUserControllerHitReport">
<area shape="rect" id="node1" href="classPxUserControllerHitReport.html" title="User callback class for character controller events. " alt="" coords="5,5,180,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_278.png" border="0" alt="" usemap="#PxVec2"/>
<map name="PxVec2" id="PxVec2">
<area shape="rect" id="node1" href="classPxVec2.html" title="2 Element vector class. " alt="" coords="5,5,73,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_279.png" border="0" alt="" usemap="#PxVec3"/>
<map name="PxVec3" id="PxVec3">
<area shape="rect" id="node1" href="classPxVec3.html" title="3 Element vector class. " alt="" coords="5,5,73,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_280.png" border="0" alt="" usemap="#PxVec4"/>
<map name="PxVec4" id="PxVec4">
<area shape="rect" id="node1" href="classPxVec4.html" title="4 Element vector class. " alt="" coords="5,5,73,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_281.png" border="0" alt="" usemap="#PxVehicleAckermannGeometryData"/>
<map name="PxVehicleAckermannGeometryData" id="PxVehicleAckermannGeometryData">
<area shape="rect" id="node1" href="classPxVehicleAckermannGeometryData.html" title="PxVehicleAckermannGeometryData" alt="" coords="5,5,236,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_282.png" border="0" alt="" usemap="#PxVehicleAntiRollBarData"/>
<map name="PxVehicleAntiRollBarData" id="PxVehicleAntiRollBarData">
<area shape="rect" id="node1" href="classPxVehicleAntiRollBarData.html" title="PxVehicleAntiRollBarData" alt="" coords="5,5,179,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_283.png" border="0" alt="" usemap="#PxVehicleAutoBoxData"/>
<map name="PxVehicleAutoBoxData" id="PxVehicleAutoBoxData">
<area shape="rect" id="node1" href="classPxVehicleAutoBoxData.html" title="PxVehicleAutoBoxData" alt="" coords="5,5,164,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_284.png" border="0" alt="" usemap="#PxVehicleChassisData"/>
<map name="PxVehicleChassisData" id="PxVehicleChassisData">
<area shape="rect" id="node1" href="classPxVehicleChassisData.html" title="PxVehicleChassisData" alt="" coords="5,5,160,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_285.png" border="0" alt="" usemap="#PxVehicleClutchAccuracyMode"/>
<map name="PxVehicleClutchAccuracyMode" id="PxVehicleClutchAccuracyMode">
<area shape="rect" id="node1" href="structPxVehicleClutchAccuracyMode.html" title="Choose between a potentially more expensive but more accurate solution to the clutch model or a poten..." alt="" coords="5,5,211,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_286.png" border="0" alt="" usemap="#PxVehicleClutchData"/>
<map name="PxVehicleClutchData" id="PxVehicleClutchData">
<area shape="rect" id="node1" href="classPxVehicleClutchData.html" title="PxVehicleClutchData" alt="" coords="5,5,151,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_287.png" border="0" alt="" usemap="#PxVehicleConcreteType"/>
<map name="PxVehicleConcreteType" id="PxVehicleConcreteType">
<area shape="rect" id="node1" href="structPxVehicleConcreteType.html" title="An enumeration of concrete vehicle classes inheriting from PxBase. " alt="" coords="5,5,167,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_288.png" border="0" alt="" usemap="#PxVehicleConcurrentUpdateData"/>
<map name="PxVehicleConcurrentUpdateData" id="PxVehicleConcurrentUpdateData">
<area shape="rect" id="node1" href="structPxVehicleConcurrentUpdateData.html" title="Structure containing data that is computed for a vehicle and its wheels during concurrent calls to Px..." alt="" coords="5,5,217,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_289.png" border="0" alt="" usemap="#PxVehicleCopyDynamicsMap"/>
<map name="PxVehicleCopyDynamicsMap" id="PxVehicleCopyDynamicsMap">
<area shape="rect" id="node1" href="classPxVehicleCopyDynamicsMap.html" title="Used by PxVehicleCopyDynamicsData. " alt="" coords="5,5,200,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_290.png" border="0" alt="" usemap="#PxVehicleDifferential4WData"/>
<map name="PxVehicleDifferential4WData" id="PxVehicleDifferential4WData">
<area shape="rect" id="node1" href="classPxVehicleDifferential4WData.html" title="PxVehicleDifferential4WData" alt="" coords="5,5,193,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_291.png" border="0" alt="" usemap="#PxVehicleDifferentialNWData"/>
<map name="PxVehicleDifferentialNWData" id="PxVehicleDifferentialNWData">
<area shape="rect" id="node1" href="classPxVehicleDifferentialNWData.html" title="PxVehicleDifferentialNWData" alt="" coords="5,5,196,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_292.png" border="0" alt="" usemap="#PxVehicleDrivableSurfaceToTireFrictionPairs"/>
<map name="PxVehicleDrivableSurfaceToTireFrictionPairs" id="PxVehicleDrivableSurfaceToTireFrictionPairs">
<area shape="rect" id="node1" href="classPxVehicleDrivableSurfaceToTireFrictionPairs.html" title="Friction for each combination of driving surface type and tire type. " alt="" coords="5,5,176,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_293.png" border="0" alt="" usemap="#PxVehicleDrivableSurfaceType"/>
<map name="PxVehicleDrivableSurfaceType" id="PxVehicleDrivableSurfaceType">
<area shape="rect" id="node1" href="structPxVehicleDrivableSurfaceType.html" title="Driving surface type. Each PxMaterial is associated with a corresponding PxVehicleDrivableSurfaceType..." alt="" coords="5,5,204,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_294.png" border="0" alt="" usemap="#PxVehicleDrive4WControl"/>
<map name="PxVehicleDrive4WControl" id="PxVehicleDrive4WControl">
<area shape="rect" id="node1" href="structPxVehicleDrive4WControl.html" title="The control inputs for a PxVehicleDrive4W. " alt="" coords="5,5,176,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_295.png" border="0" alt="" usemap="#PxVehicleDrive4WRawInputData"/>
<map name="PxVehicleDrive4WRawInputData" id="PxVehicleDrive4WRawInputData">
<area shape="rect" id="node1" href="classPxVehicleDrive4WRawInputData.html" title="Used to produce smooth vehicle driving control values from analog and digital inputs. " alt="" coords="5,5,215,32"/>
<area shape="rect" id="node2" href="classPxVehicleDriveNWRawInputData.html" title="Used to produce smooth vehicle driving control values from analog and digital inputs. " alt="" coords="263,5,473,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_296.png" border="0" alt="" usemap="#PxVehicleDrive4WWheelOrder"/>
<map name="PxVehicleDrive4WWheelOrder" id="PxVehicleDrive4WWheelOrder">
<area shape="rect" id="node1" href="structPxVehicleDrive4WWheelOrder.html" title="The ordering of the driven and steered wheels of a PxVehicleDrive4W. " alt="" coords="5,5,204,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_297.png" border="0" alt="" usemap="#PxVehicleDriveDynData"/>
<map name="PxVehicleDriveDynData" id="PxVehicleDriveDynData">
<area shape="rect" id="node1" href="classPxVehicleDriveDynData.html" title="Data structure with instanced dynamics data for vehicle with engine, clutch, gears, autobox. " alt="" coords="5,5,164,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_298.png" border="0" alt="" usemap="#PxVehicleDriveNWControl"/>
<map name="PxVehicleDriveNWControl" id="PxVehicleDriveNWControl">
<area shape="rect" id="node1" href="structPxVehicleDriveNWControl.html" title="The control inputs for a PxVehicleDriveNW. " alt="" coords="5,5,177,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_299.png" border="0" alt="" usemap="#PxVehicleDriveSimData"/>
<map name="PxVehicleDriveSimData" id="PxVehicleDriveSimData">
<area shape="rect" id="node1" href="classPxVehicleDriveSimData.html" title="Data structure describing non&#45;wheel configuration data of a vehicle that has engine, gears, clutch, and auto&#45;box. " alt="" coords="5,31,164,57"/>
<area shape="rect" id="node2" href="classPxVehicleDriveSimData4W.html" title="Data structure describing the drive model components of a vehicle with up to 4 driven wheels and up t..." alt="" coords="213,5,392,32"/>
<area shape="rect" id="node3" href="classPxVehicleDriveSimDataNW.html" title="Data structure describing configuration data of a vehicle with up to PX_MAX_NB_WHEELS driven equally ..." alt="" coords="212,56,393,83"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_300.png" border="0" alt="" usemap="#PxVehicleDriveTankControl"/>
<map name="PxVehicleDriveTankControl" id="PxVehicleDriveTankControl">
<area shape="rect" id="node1" href="structPxVehicleDriveTankControl.html" title="The control inputs for a PxVehicleDriveTank. " alt="" coords="5,5,184,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_301.png" border="0" alt="" usemap="#PxVehicleDriveTankControlModel"/>
<map name="PxVehicleDriveTankControlModel" id="PxVehicleDriveTankControlModel">
<area shape="rect" id="node1" href="structPxVehicleDriveTankControlModel.html" title="Two driving models are supported. " alt="" coords="5,5,184,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_302.png" border="0" alt="" usemap="#PxVehicleDriveTankRawInputData"/>
<map name="PxVehicleDriveTankRawInputData" id="PxVehicleDriveTankRawInputData">
<area shape="rect" id="node1" href="classPxVehicleDriveTankRawInputData.html" title="Used to produce smooth analog tank control values from analog and digital inputs. ..." alt="" coords="5,5,223,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_303.png" border="0" alt="" usemap="#PxVehicleDriveTankWheelOrder"/>
<map name="PxVehicleDriveTankWheelOrder" id="PxVehicleDriveTankWheelOrder">
<area shape="rect" id="node1" href="structPxVehicleDriveTankWheelOrder.html" title="The ordering of the wheels of a PxVehicleDriveTank. " alt="" coords="5,5,212,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_304.png" border="0" alt="" usemap="#PxVehicleEngineData"/>
<map name="PxVehicleEngineData" id="PxVehicleEngineData">
<area shape="rect" id="node1" href="classPxVehicleEngineData.html" title="PxVehicleEngineData" alt="" coords="5,5,153,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_305.png" border="0" alt="" usemap="#PxVehicleGearsData"/>
<map name="PxVehicleGearsData" id="PxVehicleGearsData">
<area shape="rect" id="node1" href="classPxVehicleGearsData.html" title="PxVehicleGearsData" alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_306.png" border="0" alt="" usemap="#PxVehicleKeySmoothingData"/>
<map name="PxVehicleKeySmoothingData" id="PxVehicleKeySmoothingData">
<area shape="rect" id="node1" href="structPxVehicleKeySmoothingData.html" title="Used to produce smooth vehicle driving control values from key inputs. " alt="" coords="5,5,199,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_307.png" border="0" alt="" usemap="#PxVehiclePadSmoothingData"/>
<map name="PxVehiclePadSmoothingData" id="PxVehiclePadSmoothingData">
<area shape="rect" id="node1" href="structPxVehiclePadSmoothingData.html" title="Used to produce smooth analog vehicle control values from analog inputs. " alt="" coords="5,5,199,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_308.png" border="0" alt="" usemap="#PxVehicleSuspensionData"/>
<map name="PxVehicleSuspensionData" id="PxVehicleSuspensionData">
<area shape="rect" id="node1" href="classPxVehicleSuspensionData.html" title="PxVehicleSuspensionData" alt="" coords="5,5,181,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_309.png" border="0" alt="" usemap="#PxVehicleTireData"/>
<map name="PxVehicleTireData" id="PxVehicleTireData">
<area shape="rect" id="node1" href="classPxVehicleTireData.html" title="PxVehicleTireData" alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_310.png" border="0" alt="" usemap="#PxVehicleTireLoadFilterData"/>
<map name="PxVehicleTireLoadFilterData" id="PxVehicleTireLoadFilterData">
<area shape="rect" id="node1" href="classPxVehicleTireLoadFilterData.html" title="Tire load variation can be strongly dependent on the time&#45;step so it is a good idea to filter it to g..." alt="" coords="5,5,192,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_311.png" border="0" alt="" usemap="#PxVehicleTypes"/>
<map name="PxVehicleTypes" id="PxVehicleTypes">
<area shape="rect" id="node1" href="structPxVehicleTypes.html" title="PxVehicleTypes" alt="" coords="5,5,121,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_312.png" border="0" alt="" usemap="#PxVehicleUpdateMode"/>
<map name="PxVehicleUpdateMode" id="PxVehicleUpdateMode">
<area shape="rect" id="node1" href="structPxVehicleUpdateMode.html" title="PxVehicleUpdateMode" alt="" coords="5,5,160,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_313.png" border="0" alt="" usemap="#PxVehicleWheelConcurrentUpdateData"/>
<map name="PxVehicleWheelConcurrentUpdateData" id="PxVehicleWheelConcurrentUpdateData">
<area shape="rect" id="node1" href="structPxVehicleWheelConcurrentUpdateData.html" title="Structure containing data that is computed for a wheel during concurrent calls to PxVehicleUpdates or..." alt="" coords="5,5,187,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_314.png" border="0" alt="" usemap="#PxVehicleWheelData"/>
<map name="PxVehicleWheelData" id="PxVehicleWheelData">
<area shape="rect" id="node1" href="classPxVehicleWheelData.html" title="PxVehicleWheelData" alt="" coords="5,5,151,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_315.png" border="0" alt="" usemap="#PxVehicleWheelQueryResult"/>
<map name="PxVehicleWheelQueryResult" id="PxVehicleWheelQueryResult">
<area shape="rect" id="node1" href="structPxVehicleWheelQueryResult.html" title="PxVehicleWheelQueryResult" alt="" coords="5,5,196,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_316.png" border="0" alt="" usemap="#PxVehicleWheelsDynData"/>
<map name="PxVehicleWheelsDynData" id="PxVehicleWheelsDynData">
<area shape="rect" id="node1" href="classPxVehicleWheelsDynData.html" title="Data structure with instanced dynamics data for wheels. " alt="" coords="5,5,180,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_317.png" border="0" alt="" usemap="#PxVehicleWheelsSimData"/>
<map name="PxVehicleWheelsSimData" id="PxVehicleWheelsSimData">
<area shape="rect" id="node1" href="classPxVehicleWheelsSimData.html" title="Data structure describing configuration data of a vehicle with up to 20 wheels. " alt="" coords="5,5,180,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_318.png" border="0" alt="" usemap="#PxVehicleWheelsSimFlag"/>
<map name="PxVehicleWheelsSimFlag" id="PxVehicleWheelsSimFlag">
<area shape="rect" id="node1" href="structPxVehicleWheelsSimFlag.html" title="Flags to configure the vehicle wheel simulation. " alt="" coords="5,5,179,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_319.png" border="0" alt="" usemap="#PxVisualizationParameter"/>
<map name="PxVisualizationParameter" id="PxVisualizationParameter">
<area shape="rect" id="node1" href="structPxVisualizationParameter.html" title="Debug visualization parameters. " alt="" coords="5,5,177,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_320.png" border="0" alt="" usemap="#PxWheelQueryResult"/>
<map name="PxWheelQueryResult" id="PxWheelQueryResult">
<area shape="rect" id="node1" href="structPxWheelQueryResult.html" title="Structure containing data describing the non&#45;persistent state of each suspension/wheel/tire unit..." alt="" coords="5,5,152,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_321.png" border="0" alt="" usemap="#RaycastCCDManager"/>
<map name="RaycastCCDManager" id="RaycastCCDManager">
<area shape="rect" id="node1" href="classRaycastCCDManager.html" title="Raycast&#45;CCD manager. " alt="" coords="5,5,152,32"/>
</map>
</td></tr>
</table>
</div><!-- contents -->
</div><!-- doc-content -->
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